NimbleFX 2D - Sprite & UI Animations View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.23 or later
Package size
733 KB
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NimbleFX 2D - Sprite & UI Animations

by Bhanu Productions (opens in new tab)

1 rating, too few to average

A lightweight Unity package with customizable UI and sprite animations. Easy setup, event-driven, and perfect for polished game interactions.

Price Free

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Price history

Last 6 months

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Price history for NimbleFX 2D - Sprite & UI Animations, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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NimbleFX 2D - Sprite & UI Animations screenshot 1

NimbleFX 2D - Sprite & UI Animations screenshot 1

About this asset

NimbleFX 2D (UI + Sprite)

Lightweight, code-driven animations for UGUI and 2D sprites — no Animator, no DOTween. Includes 7 effects, loop/delay controls, and designer-friendly callbacks. Perfect for menus, HUDs, and juicy 2D feedback.

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HIGHLIGHTS

• Two components: UIAnimations (UGUI) & SpriteAnimations (SpriteRenderer)

• 7 effects: Sprite Sheet, Bounce, Glow (alpha), Scale, Shake, Rotate, Elastic Resizing

• Looping + per-loop delay

• Auto Start or one-line API

• UI: UnityEvent onComplete | Sprite: Action onComplete

• Minimal GC, early-out when idle

• Full C# source

WHAT’S INCLUDED

• Runtime scripts: UIAnimations.cs, SpriteAnimations.cs

• (Optional) Editor scripts / demo scene if provided by you

• README with quick start and examples

HOW TO USE

1) Add the component to your object (UI: needs RectTransform + Image; Sprite: needs SpriteRenderer).

2) Assign “Targetted Sprite” reference.

3) Pick an Animation Type and tweak settings.

4) Press Play or call: StartSelectedEffect(); StopSelectedEffect();

REQUIREMENTS

• Unity 2021.3 LTS+ (recommended)

• UGUI for UIAnimations; SpriteRenderer for SpriteAnimations

• Works in Built‑in/URP/HDRP

KNOWN NOTES

• UI Glow modifies Image.color.a; custom shaders may ignore alpha.

• LayoutGroups can fight scaling; consider ignoreLayout for the animated child.

• Shake uses localPosition; be mindful of animated parents.

SUPPORT

• [email protected]

From the publisher's Asset Store listing.

Technical details

  • ✅ Customizable: Easily modify sprites, animations, and UI to fit your game’s style.
  • ⚡ Lightweight & Optimized: Minimal performance impact, designed for smooth integration.
  • 🛠️ Editor Tools Included: Comes with Editor scripts for easy setup and quick adjustments.
  • 🎨 Event-Driven Animations: Trigger and control animations through Unity events.
  • 🔗 Plug-and-Play Setup: Drag-and-drop components into your project with minimal configuration.
  • 📄 Clear Structure: Organized folders for scripts, editor tools, and assets.
  • 🌐 Cross-Platform: Works seamlessly across PC, Mobile, and Web builds.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.23f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.