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"Shaders Real Human 3D - HDRP"
✔️ Made in Unity 6 to work with HDRP 17
✔️ Shaders: Skin, Hair, Eyes, Tongue, Teeth.
✔️ URP Version
✔️ Realistic skin, hair and eye shaders with advanced features such as real-time Translucency and Subsurface Scattering.
✔️ Developed with "Shader Graphs" can be edited easily.
✔️ A new shader built in Tessellation is used to make low polygonal meshes look smoother and rounded. By subdividing the mesh triangles and adjusting vertex positions based on tessellation factors, tessellation shaders effectively introduce more detail and curvature, smoothing out the sharp edges of low polygonal models.
✔️ The documentation is in the main folder of the asset "Shaders_RealHuman_3D".
Support mail: assets@pyramisarts.com
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