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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 5.3 MB
- Files
- 13
- Favorites
- 32
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- 20
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- $7.99 on
Keywords
Stylized Toon Shader for URP – Outlines, Shadows, Dissolve and Rim Lighting
Stylized URP toon shader pack with outlines, dissolve, rim light, and PBR support. Includes sharp-edge variant for cubes. Shadow compatible and optimized for performance.
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Stylized Toon Shader for URP – Outlines, Shadows, Dissolve and Rim Lighting screenshot 1
About this asset
The Nakshatra URP Toon Shader Pack is a professional-grade stylized shader suite built specifically for Unity's Universal Render Pipeline (URP). This all-in-one package brings together powerful features like crisp object-space outlines, dynamic dissolve effects, toon shading, rim lighting, and full PBR support—making it perfect for anime-style, fantasy, or mobile-friendly games.
This shader pack includes two fully optimized variants:
- A general-purpose shader ideal for soft, rounded 3D models like characters and props.
- A sharp-edged optimized shader that maintains clean, consistent outlines on cubes, buildings, and other hard-surface geometry—eliminating the common outline distortion issues seen in stylized shaders.
It supports shadow casting and receiving, transparency, emission, and physically-based inputs (Albedo, Normal, Metallic/Smoothness, Occlusion, Emission), allowing you to blend stylized aesthetics with realism where needed. The dissolve effect is edge-colored and affects both mesh and outline for visually stunning transitions or death effects.
Whether you're working on a colorful RPG, a top-down survival game, or a cel-shaded adventure, the Nakshatra URP Toon Shader Pack will help you achieve high-quality visuals with performance-optimized rendering.
🎯 No render feature setup required. Works out of the box with URP 12+.
⚠️ Just disable Depth Priming Mode in your URP Renderer to ensure outlines render correctly.
From the publisher's Asset Store listing.
Technical details
✅ Technical Details
Render Pipeline Compatibility:
✔️ Universal Render Pipeline (URP 12 and above)
❌ Not compatible with Built-in or HDRP
Shader Features:
- 🎨 Toon shading with adjustable shadow and highlight thresholds
- ✏️ Object-space outline rendering (with outline color and width controls)
- 🧱 Sharp-edged geometry support (no gaps/distortion)
- 🔥 Dissolve effect with edge color and noise texture
- 🌟 Rim lighting with intensity, color, and toggle control
- 💡 Shadow casting and receiving support
- 🧪 PBR Inputs:
_MainTex (Albedo)
_BumpMap (Normal Map)
_MetallicGlossMap (Metallic/Smoothness)
_OcclusionMap (AO)
_EmissionMap (Glow) - ✨ Alpha blending / transparency support
- 🧩 No custom render features required
- 📏 Optimized for performance and mobile-friendly
Tested On:
- Unity 2022.3 LTS
- Unity 2023.x (URP 12–15)
- Android, Windows, WebGL
Included Files:
- Nakshatra_Toon_Shader_URP.shader (soft-edged)
- Nakshatra_Toon_Shader_URP_Sharp-Edged.shader (hard-edged)
- Sample materials and textures
- Demo scene
- README documentation
URP Setup Requirement:
To render outlines correctly, disable Depth Priming Mode in the URP Renderer settings.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Not listed | Compatible | Not listed |
| 2022.3.0f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.