EG.Vision System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.38 or later
Package size
2.9 MB
Files
56
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EG.Vision System

by Easingame Studio (opens in new tab)

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Universal camera & coordinate management system with Smart Demo generation. Production-ready, zero configuration, 26/26 tests passed.

Discount -36% Previous price $54.99 Price $34.99

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Price history for EG.Vision System, 6 months Current $34.99; lowest $34.99; highest $54.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

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About this asset

🎯 EG.Vision System – Universal Camera & Coordinate Management

Stop writing boilerplate code! EG.Vision System delivers a complete, production-ready solution for camera control and coordinate conversion in Unity. Reduce your code by up to 90% while gaining advanced functionality.

✨ SMART DEMO SYSTEM

  • Automatically detects your Unity environment (version, render pipeline, input system)
  • Generates optimized demo scenes tailored to your setup
  • Includes 4 comprehensive, real-world scenarios
  • Works out of the box with most project configurations

🚀 CORE FEATURES

  • Universal Camera Management – Handles detection, switching, and multi-camera setups
  • Advanced Raycasting – Unified 3D + UI raycasting with extended hit data
  • Coordinate Conversion – Accurate Screen ↔ World ↔ Viewport ↔ UI transformations
  • Safe Area Support – Full API for managing notches and screen cutouts on mobile
  • Event System – Real-time events for resolution, orientation, and layout changes

💎 PRODUCTION-READY

  • Fully tested (26/26 unit tests passed)
  • Clean, modular, and SOLID-compliant architecture
  • Zero runtime memory allocations
  • No configuration required
  • Comes with complete documentation and a detailed PDF guide

🔧 BROAD COMPATIBILITY

  • Unity 2022.3 LTS and newer
  • All Render Pipelines: Built-in, URP, HDRP
  • Supports both Legacy and Input System packages
  • Cross-platform: Mobile, Desktop, Console, WebGL

âš¡ PERFORMANCE OPTIMIZED

  • Designed for high-FPS applications (60+ FPS)
  • Efficient, mobile-friendly algorithms
  • Minimal memory footprint
  • Optimized update cycles

🎮 IDEAL FOR

  • Mobile games with dynamic UI adaptation
  • Multi-camera applications and transitions
  • AR/VR projects requiring precision coordinate handling
  • Any Unity project needing advanced camera logic

EG.Vision System is a third-party tool and is not affiliated with or endorsed by Unity Technologies.

From the publisher's Asset Store listing.

Technical details

  • Over 30 API methods for advanced camera and coordinate control
  • Smart Demo System with automatic Unity environment detection
  • Unified Raycasting System (3D and UI combined)
  • Safe Area Support for mobile (notches, cutouts, rounded corners)
  • Event-driven architecture with full event system
  • Works out of the box – no manual setup required
  • Clean architecture following SOLID principles
  • Fully tested (26 automated tests passed)
  • No runtime memory allocation
  • Complete documentation with PDF guide and code examples
  • Cross-platform support for Mobile, Desktop, Console, and WebGL
  • Compatible with all render pipelines (Built-in, URP, HDRP)
  • Supports both Legacy and Unity Input System packages
  • Resolution-independent with automatic screen adaptation
  • Automatic camera detection with intelligent handling
  • Coordinate conversion between Screen, World, Viewport, and UI spaces

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.38f1 Compatible Compatible Compatible

As listed on the Asset Store.