Pocket Plane Controller OFFICIAL SALE

Pocket Plane Controller – Agile Air Control with Character IK

Take flight with full control using the Pocket Plane Controller — an arcade-style flight system for Unity designed for responsive gliding, aerial maneuvers, and cinematic character animation. Whether you're designing precision flight levels, high-speed obstacle runs, or stylish traversal mechanics, this controller gives you the tools to build smooth and satisfying airborne gameplay.

It simulates gliding movement using Rigidbody physics, control-based lift, and input-driven torque — all tied into a dynamic IK system that animates your character’s spine, chest, and head for immersive visual feedback. Perfect for third-person flying characters, collectible gliders, or hover-based traversal systems.



✈️ Key Features:

  • Responsive pitch, roll, and yaw control
  • Lift and drag simulation with stall handling
  • Dynamic IK-based spine and head animation
  • Aerobatic maneuver support (loops, dives, rolls)
  • Customizable physics values for control feel
  • Works with any flying or gliding character model
  • Input System ready (Gamepad, Keyboard, Mobile)
  • Clean, modular code with inspector-exposed settings
  • Quick setup — drag, tweak, and fly
  • Compatible with URP, HDRP, and Built-in RP

🎮 Great for:

  • Aerial platformers
  • Traversal-based action games
  • Arcade flight minigames
  • Flying collectibles or delivery missions
  • Low-poly or stylized air exploration games

🔧 Requirements & Notes

  • This asset uses Unity’s Animation Rigging package for IK support. It’s recommended to import it into a fresh Unity project for clean integration. You may be prompted to override project settings depending on your current setup.
  • Developed in Unity 6+. Support for earlier Unity versions will be added in upcoming updates.
  • IK works out of the box with humanoid rigs, just need to replace current bone data with your humanoid character. Custom rigs may require additional target setup.
  • Supports all render pipelines. No third-party water or terrain system required — but can integrate easily if needed.
  • Environment Asset showcased in the video trailer and screenshots is from 3rd party asset publisher: https://assetstore.unity.com/packages/3d/environments/fantasy/adventure-nature-vol-3-324069


📩 Contact:

Email: ragerungames@gmail.com


Discord: https://discord.com/channels/1207445320192237628/1207446239126356068/1212813520454950922




🧰 Check out my other assets:


https://assetstore.unity.com/publishers/68658