Ultimate Top-Down: Camera Controller 3.0 View on Asset Store (opens in new tab)

Package details

Latest version
3.0
Last updated
First released
Unity version
6000.5.8 or later
Package size
585.5 MB
Files
273
Favorites
52
Views in the past week
7

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$19.99 on

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Ultimate Top-Down: Camera Controller 3.0

by Not Enough Cubes (opens in new tab)

1 rating, too few to average

  • Price drop

The Ultimate Top-Down Camera Controller is a lightweight solution that uses the power of Cinemachine 3 to provide a perfect camera for any Top-Down game. It's super easy to integrate with few clicks.

Discount -26% Previous price $27.00 Price $19.99

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Price history

Last 6 months

USD
Price history for Ultimate Top-Down: Camera Controller 3.0, 6 months Current $19.99; lowest $19.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 3.0 released 4 Sep 2026 v3.0

Asset preview

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Ultimate Top-Down: Camera Controller 3.0 screenshot 1

Ultimate Top-Down: Camera Controller 3.0 screenshot 1

About this asset

Results don’t have to be merely promised. They can be experienced.

Still unsure? Try the tool and discover its full potential firsthand.

TEST BEFORE BUY

The Built-in Render Pipeline is no longer supported.

Summary

If you're creating a Top-Down game and struggling to find the best camera for your game and don't want the extremely heavy and complicated cameras of an asset store, you need a lightweight and easy integration solution... Then Ultimate Top-Down Camera Controller is what you need,

Features

with just few clicks you can have a powerfull camera controller with Orbit, Vertical Offset, Zooming, Lock/Unlock, Occlusion for trees and interiors, Target Focus, Camera Shake Events and a Auto Reset system.

This package comes with an amazing shader created using Amplify Shader Editor for tree leaves that comes with a wind effect that you can set up in the material properties and with an amazing transparency effect for the leaves, and a powerfull surface shader created with Shader Graph that supports opaque fake transparency and smart UV mapping.

Support

Everything is well documented, super easy to integrate, and does not require any level of programming knowledge; it's simple; drag and drop and set up a few things, and done, you'll have the most powerful camera you can get.

Need help? JOIN OUR DISCORD

Author's Note

This system was created by a super small one-person indie studio. So please leave your review after you buy!

IMPORTANT

The system requires that the project have Cinemachine 3. You can easily and download for free in the Package Manager.

What the Package contains?

  • Demo Scene that you can see how it's integrated.
  • Camera Controller with Cinemachine 3.
  • Custom Shader and Material for Tree Leaves.
  • Custom Shader and Material for Surfaces.
  • Custom Tree Model and Prefab ready for use.

IMPORTANT

You can use the default Inputs of change the Inputs to anything you like!

Don't wait to start your Top-Down game; you can worry about a lot of things, but camera? Not anymore.

Read the documentation HERE.

Happy game-making!

From the publisher's Asset Store listing.

Technical details

Camera System:

  • Target Occlusion Highlight
  • Inputs
  • Rotation
  • Vertical Offset
  • Zooming
  • Camera Lock/Unlock
  • Reset
  • Tree Procedural Occlusion
  • Building Procedural Occlusion
  • Focus Target
  • Camera Shake Events

Custom Shader and Material:

  • Wind Effect
  • Custom Color
  • Transparency
  • Smart UV mapping

Custom Tree Model:

  • Pine Tree Model Prefab ready to use

Compatibility:

  • URP Support
  • HDRP Support

The .unitypackages with the upgrade files can be found inside the main package.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.8f1 Not listed Compatible Compatible

This tool requires Unity Editor version 6000.5+

This system contains a custom shader for the transparency of the trees and buildings that requires the correct render pipeline version. Inside the main folder, you can find the upgrade for URP 17.5 and HDRP 17.5 If you have any trouble converting the shader and materials, please get in touch. 

As listed on the Asset Store.