If you're creating a Top-Down game and struggling to find the best camera for your game and don't want the extremely heavy and complicated cameras of an asset store, you need a lightweight and easy integration solution... Then Ultimate Top-Down Camera Controller is what you need,
with just few clicks you can have a powerfull camera controller with Orbit, Vertical Offset, Zooming, Lock/Unlock, Occlusion for trees and interiors, Target Focus, Camera Shake Events and a Auto Reset system.
This package comes with an amazing shader created using Amplify Shader Editor for tree leaves that comes with a wind effect that you can set up in the material properties and with an amazing transparency effect for the leaves, and a powerfull surface shader created with Shader Graph that supports opaque fake transparency.
Everything is well documented, super easy to integrate, and does not require any level of programming knowledge; it's simple; drag and drop and set up a few things, and done, you'll have the most powerful camera you can get.
Author's Note:
This system was created for my own game project, which is called Project Gatefall and you can see the progress of my project on YouTube (HERE). I decided to sell this system so I can raise money to finish and release my game. Buying this tool, you'll not only be making a great choice, you'll be helping me to realize my dream, and I'll be eternally grateful.
IMPORTANT: The system requires that the project have Cinemachine 3. You can easily and download for free in the Package Manager.
What the Package contains?
IMPORTANT: You can use the default Inputs of change the Inputs to anything you like!
Don't wait to start your Top-Down game; you can worry about a lot of things, but camera? Not anymore.
For support, you can reach me in Discord: https://discord.gg/cQ6hpXUPGj
Read the documentation HERE.
Happy game-making!