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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.46 or later
- Package size
- 33 KB
- Files
- 24
- Favorites
- 3
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.00 on
Keywords
- Search for Unity Save Manager
- Search for Lightweight Save
- Search for ScriptableObject Save
- Search for Transform Save
- Search for Animator Save
- Search for Quick Save Unity
- Search for Runtime Prefab
- Search for save system
- Search for Easy Save
- Search for load system
- Search for auto save
- Search for Game Data Save
QuickSave Lite
QuickSave is a lightweight, flexible save/load system for Unity with no-code setup and runtime prefab support.
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Price history
Last 6 months
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QuickSave Lite screenshot 1
About this asset
๐ QuickSave โ Fast & Flexible Save/Load System for Unity
QuickSave is a powerful yet easy-to-use saving system for Unity developers. Whether you're building an RPG, FPS, platformer, or simulation game, QuickSave helps you save and restore player data, runtime objects, and game state โ all with minimal setup.
โ Key Features:
- ๐ฎ Save Transforms โ Position, Rotation, and Scale
- ๐ง Save Rigidbody, MeshRenderer, Animator, and more
- ๐พ Auto Save on Quit / Load on Start
- ๐งฑ Runtime Prefab Saving and Restoration
- ๐งฉ Save custom fields without code via the Inspector
- ๐ Optional Secure Save Mode (Base64 Encoding)
- ๐๏ธ Global or Per-Scene Save Paths
- ๐งช Custom Inspector with Live File Preview
- ๐งฉ ScriptableObject Saving
- ๐งฐ Custom Interface Support (IQuickSave)
- ๐ Persistent Save Slot Management
๐ ๏ธ Built for Everyone
- No-code setup for basic saves
- Advanced extensibility for developers
- Works out-of-the-box in Unity 2021.3+ LTS
๐งฑ Perfect For:
- Indie games
- Prototypes
- Scene persistence
- Prefab spawning
- Character stats
- Save slots and file systems
๐ฆ Customizable and Extensible
QuickSave is fully modular and extensible. You can implement your own logic, extend existing components, or plug into the system via interfaces.
Whether you're a beginner looking for simplicity or a pro needing full control, QuickSave makes saving data in Unity clean, powerful, and pain-free.
From the publisher's Asset Store listing.
Technical details
๐ Technical Details
โ Key Features:
- Save/Load Transform data (position, rotation, scale)
- Auto-save on application quit
- Auto-load on start
- Save/Load the following components:
Rigidbody (mass, gravity, kinematic)
BoxCollider (size, center, isTrigger)
MeshRenderer (enabled, material name)
Animator (parameters, layer state, clip time) - Runtime prefab saving and restoration
- Save custom fields and properties via Inspector (no code)
- Supports custom save logic via IQuickSave interface
- Secure saving (optional Base64 encoding)
- Scene-based or global save path selection
- Built-in file slot manager (Inspector UI)
- Friendly, foldable custom Inspectors with icons and actions
- Save/Load ScriptableObjects
- Auto-detects available components per GameObject
- Singleton-based QuickSaveManager access
- Unity 2021.3+ compatible
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.46f1 | Compatible | Compatible | Compatible | Compatible |
๐งฉ Compatibility
โ
Works with Built-in, URP, HDRP
๐ซ No SRP or shader dependencies
๐ฆ Runtime-only, no visuals needed
๐ก Supports 2D & 3D projects
๐งช Handles Nested/Variant Prefabs & Additive Scenes
๐งฐ Compatible with MonoBehaviours & ScriptableObjects
As listed on the Asset Store.