QuickSave Lite View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.46 or later
Package size
33 KB
Files
24
Favorites
3
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$5.00 on

Keywords

QuickSave Lite

by FoxyDev Studio (opens in new tab)

No ratings yet

QuickSave is a lightweight, flexible save/load system for Unity with no-code setup and runtime prefab support.

Price $10.00

Buy on Asset Store (opens in new tab)

Affiliate link ยท Purchases support this site

Price history

Last 6 months

USD
Price history for QuickSave Lite, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 9

QuickSave Lite screenshot 1

QuickSave Lite screenshot 1

About this asset

๐Ÿ”„ QuickSave โ€“ Fast & Flexible Save/Load System for Unity

QuickSave is a powerful yet easy-to-use saving system for Unity developers. Whether you're building an RPG, FPS, platformer, or simulation game, QuickSave helps you save and restore player data, runtime objects, and game state โ€” all with minimal setup.

โœ… Key Features:

  • ๐ŸŽฎ Save Transforms โ€“ Position, Rotation, and Scale
  • ๐Ÿง  Save Rigidbody, MeshRenderer, Animator, and more
  • ๐Ÿ’พ Auto Save on Quit / Load on Start
  • ๐Ÿงฑ Runtime Prefab Saving and Restoration
  • ๐Ÿงฉ Save custom fields without code via the Inspector
  • ๐Ÿ” Optional Secure Save Mode (Base64 Encoding)
  • ๐Ÿ—‚๏ธ Global or Per-Scene Save Paths
  • ๐Ÿงช Custom Inspector with Live File Preview
  • ๐Ÿงฉ ScriptableObject Saving
  • ๐Ÿงฐ Custom Interface Support (IQuickSave)
  • ๐Ÿ“ Persistent Save Slot Management

๐Ÿ› ๏ธ Built for Everyone

  • No-code setup for basic saves
  • Advanced extensibility for developers
  • Works out-of-the-box in Unity 2021.3+ LTS

๐Ÿงฑ Perfect For:

  • Indie games
  • Prototypes
  • Scene persistence
  • Prefab spawning
  • Character stats
  • Save slots and file systems

๐Ÿ“ฆ Customizable and Extensible

QuickSave is fully modular and extensible. You can implement your own logic, extend existing components, or plug into the system via interfaces.

Whether you're a beginner looking for simplicity or a pro needing full control, QuickSave makes saving data in Unity clean, powerful, and pain-free.

From the publisher's Asset Store listing.

Technical details

๐Ÿ“Œ Technical Details

โœ… Key Features:

  • Save/Load Transform data (position, rotation, scale)
  • Auto-save on application quit
  • Auto-load on start
  • Save/Load the following components:
    Rigidbody (mass, gravity, kinematic)
    BoxCollider (size, center, isTrigger)
    MeshRenderer (enabled, material name)
    Animator (parameters, layer state, clip time)
  • Runtime prefab saving and restoration
  • Save custom fields and properties via Inspector (no code)
  • Supports custom save logic via IQuickSave interface
  • Secure saving (optional Base64 encoding)
  • Scene-based or global save path selection
  • Built-in file slot manager (Inspector UI)
  • Friendly, foldable custom Inspectors with icons and actions
  • Save/Load ScriptableObjects
  • Auto-detects available components per GameObject
  • Singleton-based QuickSaveManager access
  • Unity 2021.3+ compatible

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.46f1 Compatible Compatible Compatible Compatible

๐Ÿงฉ Compatibility
โœ… Works with Built-in, URP, HDRP
๐Ÿšซ No SRP or shader dependencies
๐Ÿ“ฆ Runtime-only, no visuals needed
๐Ÿ’ก Supports 2D & 3D projects
๐Ÿงช Handles Nested/Variant Prefabs & Additive Scenes
๐Ÿงฐ Compatible with MonoBehaviours & ScriptableObjects

As listed on the Asset Store.