CleverByte AI View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.21 or later
Package size
88.3 MB
Files
109
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CleverByte AI

by BYTALE TOOLS (opens in new tab)

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Clever Byte AI is a modular behavior system for creating non-controllable agents (NPCs). Define agent profiles, auto-generate logic, and simulate perception, patrol, chase, flee and combat behaviors

Price $30.00

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Price history

Last 6 months

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Price history for CleverByte AI, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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CleverByte AI screenshot 1

CleverByte AI screenshot 1

About this asset

Smarter agents, faster workflow

CleverByte AI is a lightweight, profile-driven behavior tool that makes it easy to create intelligent, autonomous agents in Unity. Whether you’re building enemies, NPCs, or ambient AI, this system lets you define how agents see, hear, react, and move without writing custom logic from scratch.

Profile-based generation

Simply set up your scene, create an Agent Profile, assign it to any gameobject via the CleverByteAgent component, and hit Generate. The system will automatically configure all required modules including vision, hearing, patrol behavior, and reactions like chase, attack, or flee based on your profile settings.

Perception & noise system

CleverByte AI includes a built-in perception system. Agents can detect targets via field of view or sound based triggers. When a noise is emitted or an enemy is perceived, nearby agents will react appropriately.

Works in all pipelines

CleverByte AI is fully compatible with the Built-in Render Pipeline, URP, and HDRP. Demo scenes are included for each, with support for both the old Input Manager and Unity's new Input System.

Perfect for:

  • Enemies and ambient NPCs
  • Patrol and guard logic
  • Stealth gameplay
  • Lightweight AI for indie games and prototypes

Documentation: Gitbook

Need help or want to suggest a feature? Come chat with us on Discord!

From the publisher's Asset Store listing.

Technical details

  • Profile-based behavior generation
  • Vision and hearing systems with adjustable detection logic
  • Noise emission and agent reactions
  • Attack, explore, patrol, chase and flee behaviors included out-of-the-box
  • Fully modular: override or extend any behavior
  • Demo scenes for Built-in, URP, and HDRP
  • Includes top-down player and camera controller samples
  • Compatible with both the old Input Manager and Unity’s new Input System
  • Clean and commented C# code

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.21f1 Compatible Compatible Compatible

As listed on the Asset Store.