Liquid Glass UI - Mobile & Desktop View on Asset Store (opens in new tab)

Package details

Latest version
1.0.4
Last updated
First released
Unity version
6000.0.25 or later
Package size
13.7 MB
Files
30
Favorites
78
Views in the past week
97

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$19.93 on

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Liquid Glass UI - Mobile & Desktop

by Guulu (opens in new tab)

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Liquid Glass UI is a liquid glass effect plugin designed for the Unity UGUI system. It leverages the Image component to create realistic glass-like visual effects.

Discount -60% Previous price $49.99 Price $19.93

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Price history for Liquid Glass UI - Mobile & Desktop, 6 months Current $19.93; lowest $19.93; highest $49.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Liquid Glass UI - Mobile & Desktop screenshot 1

Liquid Glass UI - Mobile & Desktop screenshot 1

About this asset

Overview

Liquid Glass UI is a liquid glass effect plugin designed for the Unity UGUI system. It creates realistic glass material effects on UI elements, including refraction, reflection, highlights, blur, dispersion, and liquid merging visual effects, bringing a modern liquid glass UI design to your Unity project.

Key Features

• Glass Effect: Realistic glass material rendering

• Liquid Merging: Fusion effects similar to water and other liquids

• Refraction Effect: Adjustable light refraction

• Fresnel Reflection: Controllable surface reflection effect

• Highlight Effect: Edge highlight effect

• Dispersion Effect: Simulates the colorful light band formed when white light enters glass

• Real-time Blur: Background blur effect

• Easy to Use: Each widget can be dragged in the editor with the mouse to control its position and size.

System Requirements

• Unity 6000.0.25 or higher

• Universal Render Pipeline (URP)

Limitations

• Canvas/Render Type: Only supports *Screen Space - Overlay*

• Other UI elements covered by liquid glass are not visible, meaning regular UI elements should be placed above the liquid glass

From the publisher's Asset Store listing.

Technical details

Physics-based optical simulation: Accurately simulate glass material refraction, dispersion, and Fresnel effects

SDF: Use SDF to describe shapes, capable of smoothly representing shape boundaries

Editor support: Ability to use an editor to adjust shape position and size

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.25f1 Not listed Compatible Not listed

As listed on the Asset Store.