Arctic Essentials Low-Poly Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.13 or later
Package size
40.4 MB
Files
143
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Arctic Essentials Low-Poly Pack

by Tiny Nomads (opens in new tab)

1 rating, too few to average

A stylized low-poly arctic asset pack with 30 unique models, materials, a hand-painted skybox, and example scenes. Ideal for RPGs, platformers, survival, and more.

Price $15.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Arctic Essentials Low-Poly Pack, 6 months Current $15.99; lowest $15.99; highest $15.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Arctic Essentials Low-Poly Pack screenshot 1

Arctic Essentials Low-Poly Pack screenshot 1

About this asset

Arctic Essentials Low-Poly Pack is a versatile, stylized winter environment asset pack designed for Unity. Featuring a clean, handcrafted low-poly aesthetic, it is a perfect toolkit for building immersive arctic & snowy worlds with ease.

Arctic Essentials Low-Poly Pack main features:

  • Highly optimized, performant & versatile assets.
  • Ready for low & high-end mobile devices.
  • Great for RPG, survival & cozy exploration games.
  • Great for platformers and puzzle adventures.
  • Great for 3D, top-down & isometric games.
  • Ready for Oculus, GearVR & Vive.
  • Great for winter, tundra & Christmas aesthetics.
  • Great for a clean, low-poly look.
  • Works well with cell-shaded, toon & experimental looks.

❄️ Whether you're creating a frozen forest, mystical tundra, or a frosty no man's land, this pack gives you the essential building blocks to bring your winter world to life.

From the publisher's Asset Store listing.

Technical details

Arctic Essentials Low-Poly Pack contents:

Meshes & Polycount:

  • 1. SM_GiantHand tris: 806
  • 2. SM_IceArch tris: 768
  • 3. SM_IcePlatformA tris: 179
  • 4. SM_IceBridge tris: 492
  • 5. SM_IceHalfMoundA tris: 542
  • 6. SM_IceLedgeTowerA tris: 120
  • 7. SM_IceSpikeA tris: 120
  • 8. SM_IceSpikeB tris: 120
  • 9. SM_IceSpikeB tris: 64
  • 10. SM_IceSwirlA tris: 260
  • 11. SM_IglooHut tris: 748
  • 12. SM_MushroomA tris: 492
  • 13. SM_MushroomB tris: 468
  • 14. SM_MushroomC tris: 492
  • 15. SM_MushroomD tris: 492
  • 16. SM_PillarShort tris: 47
  • 17. SM_PillarTall tris: 306
  • 18. SM_PillarThick tris: 64
  • 19. SM_ReverseSpike tris: 224
  • 20. SM_ReverseSpikeThick tris: 224
  • 21. SM_RowBoatA tris: 216
  • 22. SM_RuneStoneA tris: 98
  • 23. SM_RuneStoneB tris: 98
  • 24. SM_RuneStoneC tris: 98
  • 25. SM_SimpleIceBerg tris: 128
  • 26. SM_Snowflake tris: 1032
  • 27. SM_SnowmanA tris: 586
  • 28. SM_TreePineA tris: 104
  • 29. SM_TreePineB tris: 104
  • 30. SM_TreePineCH tris: 104

Total tri count: 9629

Average tri count: 321

  • A prefab is created for each.

Textures and Sizes:

  • 1. A_IceGround 2048 x 2048
  • 2. Ao_IceGround 2048 x 2048 (Ambient Occlusion)
  • 3. H_IceGround 2048 x 2048 (Height)
  • 4. N_IceGround 2048 x 2048 (Normal)
  • 5. R_IceGround 2048 x 2048 (Roughness)
  • 6. A_GiantHand 512 x 512
  • 7. A_IceArch 512 x 512
  • 8. A_IceBridge 512 x 512
  • 9. A_IceHalfMoundA 512 x 512
  • 10. A_IcePlatformA 512 x 512
  • 11. A_IceSpikeA 512 x 512
  • 12. A_IceSpikeB 512 x 512
  • 13. A_IceSpikeC 512 x 512
  • 14. A_IceSwirlA 512 x 512
  • 15. A_IceTowerLedgeA 512 x 512
  • 16. A_IglooHut 512 x 512
  • 17. A_PillarShort 512 x 512
  • 18. A_PillarTall 512 x 512
  • 19. A_PillarThick 512 x 512
  • 20. A_ReverseSpike 512 x 512
  • 21. A_ReverseSpikeThick 512 x 512
  • 22. A_SimpleIceBerg 512 x 512
  • 23. A_Snowflake 512 x 512
  • 24. AE_IceSwirlA 512 x 512 (Albedo & Emission)
  • 25. E_IceSwirlA 512 x 512 (Emission)
  • 26. A_RowboatA 512 x 512
  • 27. A_SnowManA 512 x 512
  • 28. A_MushroomA 512 x 512
  • 29. A_MushroomB 512 x 512
  • 30. A_MushroomC 512 x 512
  • 31. A_MushroomD 512 x 512
  • 32. A_RuneStoneA 512 x 512
  • 33. A_RuneStoneB 512 x 512
  • 34. A_RuneStoneC 512 x 512
  • 35. A_TreePineA 512 x 512
  • 36. A_TreePineB 512 x 512
  • 37. A_TreePineC 512 x 512
  • 38. A_SkyboxHorizon 3840 x 2160

A_ = Albedo

Ao_ = Ambient Occlusion

H = Height

N_ = Normal

R_ = Roughness

E_ = Emission

  • 3D models and textures are compatible with all render pipelines. 

Materials:

  • 1. M_BlueIce 
  • 2. M_SnowIce 
  • 3. M_GiantHand 
  • 4. M_IceArch 
  • 5. M_IceBridge
  • 6. M_IceGround
  • 7. M_IceHalfMound
  • 8. M_IcePlatformA 
  • 9. M_IceSpikeA
  • 10. M_IceSpikeB
  • 11. M_IceSpikeC
  • 12. M_IceSwirl
  • 13. M_IceTowerLedge
  • 14. M_IglooHut 
  • 15. M_PillarShort 
  • 16. M_PillarTall 
  • 17. M_PillarThick
  • 18. M_ReverseSpike 
  • 19. M_ReverseSpikeThick 
  • 20. M_SimpleIceBerg 
  • 21. M_Snowflake
  • 22. M_Rowboat
  • 23. M_SnowMan
  • 24. M_MushroomA 
  • 25. M_MushroomB 
  • 26. M_MushroomC 
  • 27. M_MushroomD
  • 28. M_RuneStoneA 
  • 29. M_RuneStoneB 
  • 30. M_RuneStoneC 
  • 31. M_TreePineA 
  • 32. M_TreePineB 
  • 33. M_TreePineC 
  • 34. M_SkyboxHorizon
  • 35. M_SnowcaseSurface

Terrain Data (Terrain in the 1 Environment Example scene)

  • 1. TerrainData_01
  • 2. TerrainData_02
  • 3. TerrainData_03
  • 4. TerrainData_04

Post Processing:

Includes an example Post Processing Profile

  • 1. Example Post Processing Profile

Example Scenes:

  • 1. 1 Environment Example (Comes with Terrain Data)
  • 2. 2 Asset Display

Particles System Prefabs:

  • 1. Crystal PS
  • 2. Snow PS

A package created by Tiny Nomads AB

* Music in preview videos not included.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.13f1 Compatible Compatible Compatible

As listed on the Asset Store.