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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.1.4 or later
- Package size
- 774 KB
- Files
- 36
- Favorites
- 6
- Views in the past week
- 25
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- Free on
Keywords
- Search for MVC architecture
- Search for Mobile Ready
- Search for Building
- Search for building database
- Search for strategy game
- Search for Grid System
- Search for placement validation
- Search for building placement
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- Search for Fantasy
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- Search for tower defense
Tower Defense Builder Simple
Professional based building placement system with clean MVC architecture, perfect for tower defense games, city builders, and strategy games.
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Last 6 months
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Tower Defense Builder Simple screenshot 1
About this asset
Modular Building Placement System for Unity
Tower Defense Builder Simple is a complete, production-ready building placement system designed for tower defense games, city builders, and strategy games. This modular system provides intuitive grid-based building placement with a clean MVC architecture that's easy to extend and customize.
Key Features:
- ✅ Grid-based building placement with visual feedback
- ✅ Complete MVC architecture for easy maintenance
- ✅ Touch and mouse input support
- ✅ Building upgrade and destruction system
- ✅ Customizable building types and configurations
- ✅ UI integration with dynamic button generation
- ✅ Visual highlights for valid/invalid placement
- ✅ Scriptable Object based building database
- ✅ Full source code included
- ✅ Unity Input System support
- ✅ Mobile-friendly design
Perfect for:
- Tower Defense Games
- City Building Games
- Strategy Games
- Base Building Mechanics
- Any grid-based placement system
Dependencies:
This asset is compatible with Unity 6.1.0 or newer.
Required packages:
✅ The core system is render-pipeline independent.
❌ No paid or external dependencies required.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.1.4f1 | Compatible | Compatible | Compatible | Compatible |
The core system is render-pipeline independent.
As listed on the Asset Store.