UI PIXELATE VFX – Pixelation Shader for Images & TextMeshPro (URP & Built-in) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.1.7 or later
Package size
14.6 MB
Files
20
Favorites
15
Views in the past week
6

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UI PIXELATE VFX – Pixelation Shader for Images & TextMeshPro (URP & Built-in)

by Turishader (opens in new tab)

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Convert any UI element into pixel art! Supports URP & Built-in, TextMeshPro, and mipmap-based color simplification. Ideal for stylized or retro UIs.

Price $15.00

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Price history

Last 6 months

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Price history for UI PIXELATE VFX – Pixelation Shader for Images & TextMeshPro (URP & Built-in), 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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UI PIXELATE VFX – Pixelation Shader for Images & TextMeshPro (URP & Built-in) screenshot 1

UI PIXELATE VFX – Pixelation Shader for Images & TextMeshPro (URP & Built-in) screenshot 1

About this asset

UI PIXELATE VFX is a flexible shader pack to pixelate UI elements in Unity. Designed for retro-style menus or stylized interfaces, it supports both URP and Built-in Render Pipeline and works with TextMeshPro.

✅ Main Features:

  • Pixelate any UI Image or TextMeshPro element.
  • Fully compatible with TextMeshPro styles: Tint, Italics, Strikethrough, Underline.
  • Adjustable parameters for full control:
    PPU (Pixels Per Unit)
    Color quantization (Color Levels)
    Alpha Clipping
    Mipmap-based color simplification

🛠️ Includes:

  • Two dedicated shaders:
    PixelateImage.shader
    PixelateText.shader
  • Example scenes and ready-to-use materials

🎮 Ideal for:

  • Pixel-style menus
  • Retro-inspired UI
  • Stylized interface aesthetics

From the publisher's Asset Store listing.

Technical details

  • Render Pipelines: URP, Built-in
  • Minimum Unity version: 2022.3
  • Compatible with: TextMeshPro 3.0.9+
  • Supported platforms: Windows, Mac, Android (others untested)
  • Shaders included:
    PixelateImage.shader
    PixelateText.shader
  • Mipmaps must be enabled on textures to use color simplification via mip level

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.1.7f1 Compatible Compatible Not listed

As listed on the Asset Store.