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Package details
- Latest version
- 2.0.0
- Last updated
- First released
- Unity version
- 6000.1.3 or later
- Package size
- 6.7 MB
- Files
- 34
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- 1
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Super Snake Kit – 2D Snake Game Template for Unity
Modern 2D snake game template for Unity 6. Mobile-ready, smooth movement, rival AI, scoring, juicy effects, and customizable features.
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Super Snake Kit – 2D Snake Game Template for Unity screenshot 1
About this asset
This asset is provided as a starter game template.
It includes core systems, example gameplay, and a clean project structure intended to help developers prototype faster and build their own games.
This package is not a finished or content-complete game.
Users are expected to:
- Modify visuals, gameplay rules, and balance
- Add additional features, polish, and content
- Adapt the template to their own design goals
If you are looking for a ready-to-publish game with final art, progression systems, monetization, or full content, this package may not be suitable.
If you want a clear, extendable starting point that saves development time and encourages customization, this template is built for that purpose.
Super Snake Kit – 2D Snake Game Template for Unity
A fresh, competitive twist on the arcade classic — smooth controls, rival AI, juicy effects, and mobile-friendly UI. Built for Unity 6 with clean, modular C# scripts.
Core Features
• Smooth snake movement with animated body following
• Random food spawning with instant respawn
• Rival “enemy” snake that races you for points
• Competitive scoring system — beat the rival or lose
• Game Over on wall, self, or enemy collision
• Mobile-friendly UI (touch joystick + keyboard)
• Full menu flow: Start, Pause, Game Over, Retry
• Juicy feedback: screen shake, bounce, floating score text
• Easy customization — swap sprites, adjust speed, change spawn rates
• High score tracking with PlayerPrefs
• No external dependencies — just import and play
Use Cases
• Quick-start arcade prototype
• Educational Unity project (touch input, collisions, UI, scoring)
• Base for “snake vs enemy” gameplay variations
• Lightweight mobile or web-ready hypercasual game
Tech Specs
• Unity 6000.1.3f1 (Built-in Render Pipeline)
• New Unity Input System (keyboard + touch)
• Optimized for portrait mobile
• Clean folder structure, modular scripts
• Works out of the box — zero setup required
From the publisher's Asset Store listing.
Technical details
- Unity Version: Tested with Unity 2021.3 LTS and 2022.3 LTS
- Render Pipeline Compatibility: Built-in Render Pipeline only (URP/HDRP not required)
- Programming Language: C# (clean, modular, beginner-friendly)
- Input System: Unity New Input System (supports keyboard, touch, joystick)
- UI System: Unity UI (UGUI) with responsive scaling
- Mobile Ready: Yes – optimized for 1080×1920 resolution
- File Structure: Organized folders for Scenes, Scripts, Prefabs, UI, and Sprites
- Dependencies: None – zero third-party packages required
- Scriptable: Yes – exposed public fields for customization
- Prefab-based: All key components are prefabbed for easy reuse
- Save System: PlayerPrefs for high score saving
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.1.3f1 | Compatible | Not listed | Not listed |
- This asset is fully compatible with the Built-in Render Pipeline.
It does not require URP or HDRP and uses only standard Unity components, materials, and shaders.
All scripts and prefabs are render pipeline–agnostic and function correctly out of the box in Built-in RP.
As listed on the Asset Store.