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Package details
- Latest version
- 2.0.2
- Last updated
- First released
- Unity version
- 6000.3.21 or later
- Package size
- 56.3 MB
- Files
- 263
- Favorites
- 20
- Views in the past week
- 11
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- $17.50 on
Keywords
Feel Speak (Dialogue System)
Create dialogue that can be felt. Tell stories the right way.
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Last 6 months
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Feel Speak (Dialogue System) screenshot 1
About this asset
Documentation | Contact | Discord
WHAT IS FEEL SPEAK?
Feel Speak is a node-based dialogue system with a strong emphasis on expressing character emotions. It’s designed to be fully customizable and flexible, making it a great fit for any game genre—whether it’s a visual novel, RPG, FPS, or anything else.
Try out the lite version if you're unsure if this is a good fit for your project.
FEATURES
- MANAGE DIALOGUES: Create unlimited dialogues with a graph of any size and organize them right in the Unity editor.
- NODE-BASED: Easily set up your dialogues without writing a single line of code! Choose from a variety of simple, versatile nodes—like the Action node, which lets you trigger any method during dialogue, and the Nest node, which allows you to embed one dialogue graph within another.
- NON-LINEAR: Create branching, non-linear dialogue with the help of Choice and Boolean nodes.
- ANIMATED SPRITES: Display animated character portraits instead of a single static image. Learn more here.
- TEXT CONTROL: Utilize the custom text tags like <speed>, <instant>, and <pause> to have full control over your dialogue text!
- VOICE LINES: If your use case requires voice lines, Feel Speak allows you to assign one to each dialogue.
- LOCALIZATION: Fully supports localization of both dialogue and voice lines.
- FAST-FORWARD: Allow players to fast-forward dialogue and skip any active voice lines.
- EMOTIONS: Create any number of unique emotions and effortlessly have characters express them during dialogue.
- EXPRESSION OPTIONS: Emotions can be expressed through text, sound, animations, and with the emotion bubble.
- CHARACTERS: Define your characters with ease and set unique emotion profiles for each of their emotions.
- PRE-BUILT UI: Jump right in with a ready-to-use interface that you can customize to your liking!
- SPRITE CYCLE: Display up to two character sprites in the UI, automatically cycling through the most recent speakers.
- TEXT SEARCH: Too much dialogue? Quickly find specific nodes using deep text search.
- SMART DIALOGUE: Automatically detects sentence-ending punctuation (periods, question marks, etc.) and adds a customizable pause between sentences. The system intelligently skips this pause for honorific abbreviations (Mr., Ms., Dr., and more), and you can easily add your own custom honorifics for full control.
- GENERATE: You can generate dialogue through code! Learn more here.
DEV NOTE
I am fully open to requests and suggestions. Feel free to contact me through Discord, my website, or email to share your thoughts and experiences.
OTHER DETAILS
- Works in Built-In RP, URP, and HDRP.
- Works on any platform.
- Tested in Unity Editor versions 2022.3 and Unity 6 (may not work in any version below)
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.21f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.