Channel Pack Studio - Advanced Texture Channel Packer OFFICIAL SALE

Channel Pack Studio is the ultimate texture optimization tool for Unity developers. Pack multiple grayscale textures (Metallic, Roughness, AO, Height, etc.) into a single RGBA texture, dramatically reducing texture memory usage and draw calls in your projects.

Key Features

🎯 Universal Pipeline Support

  • Full support for Built-in Render Pipeline
  • Optimized shaders for Universal Render Pipeline (URP)
  • Professional shaders for High Definition Render Pipeline (HDRP)
  • Automatic shader detection and material setup

🚀 Advanced Packing Features

  • Pack up to 4 textures into RGBA channels
  • Real-time preview with zoom and pan controls
  • Drag & drop texture assignment
  • Multi-texture selection and auto-assignment
  • Smart texture naming detection (automatically assigns metallic, roughness, AO, height)

🎨 Professional Channel Control

  • Extract from any source channel (R, G, B, A, or Grayscale)
  • Value remapping (min/max control)
  • Channel inversion
  • Per-channel settings with animated UI

🛠️ Workflow Optimization

  • One-click presets for common packing formats:Standard PBR (Metallic/Smoothness/AO/Height)
    Unity HDRP (Metallic/AO/Detail/Smoothness)
    Unity URP (Metallic/Occlusion/Detail/Smoothness)
    Unreal Engine (AO/Roughness/Metallic)
  • Batch processing support
  • Automatic texture import settings configuration

📊 Output Control

  • Adjustable texture resolution (128x128 to 8192x8192)
  • Multiple texture formats (PNG, EXR)
  • Compression quality settings
  • Mipmap generation
  • Filter mode and wrap mode control
  • sRGB/Linear color space support

🎭 Demo & Testing Tools

  • Create demo scene with sample objects
  • Generate test textures (gradients, noise, radial)
  • Example material creator for each pipeline
  • Interactive camera controls in demo scene

Why Channel Pack Studio?

Performance Benefits:

  • 75% texture memory reduction - Pack 4 textures into 1
  • Reduced draw calls - Less texture switching
  • Faster loading times - Fewer files to load
  • Optimized bandwidth - Single texture sampling

Quality Features:

  • Non-destructive workflow
  • Lossless channel packing
  • Professional shader implementation
  • Maintains texture quality

Perfect For:

  • Mobile game optimization
  • VR/AR applications
  • Large open-world projects
  • Asset optimization workflows
  • Technical artists and shader developers

Included Shaders:

  • Built-in RP: Standard PBS with packed texture support
  • URP: Lit shader variant with full lighting support
  • HDRP: Complete Lit shader with all HDRP features