Facebit - Layered Blendshape Animator View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
6000.0.42 or later
Package size
5.4 MB
Files
26
Favorites
23
Views in the past week
13

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$17.50 on

Keywords

Facebit - Layered Blendshape Animator

by Denasul (opens in new tab)

4.7 / 5 · 3 ratings

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5 stars 2
4 stars 1
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A modular system for animating blendshapes in Unity. Blend expressions across layers, preview in-editor, and integrate with Timeline. No setup, no dependencies, just clean facial control.

Price $25.00

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Price history

Last 6 months

USD
Price history for Facebit - Layered Blendshape Animator, 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 7

Facebit - Layered Blendshape Animator screenshot 1

Facebit - Layered Blendshape Animator screenshot 1

About this asset

🔧 Features:

  • Layer-Based Expression Blending: Assign expressions to layers (eyes, mouth, emotion, etc.) and blend them together with adjustable weights.
  • Multi-Renderer Support: Animate blendshapes across multiple SkinnedMeshRenderer components (face, teeth, tongue, etc).
  • Smooth Transitions: Expressions interpolate over time.
  • Custom Editor UI: Dropdowns, sliders, foldouts, inline setup — all built-in with no dependencies.
  • Preview Mode: Test expressions live in the Editor and restore original blendshape states when exiting.
  • Unity Timeline Integration: Drop expressions into Timeline clips with full layer/expression control and transition durations.

🚀 What’s Included

  • The full source code, under a unique namespace
  • A clean demo scene with a test rig and UI for live expression control
  • A README and changelog
  • Gizmo icon for easy scene visibility

From the publisher's Asset Store listing.

Technical details

Unity Version:

Tested with Unity6 (6000.0.42f1). Should work with all Unity 6+ versions.

Render Pipeline Compatibility:

✅ Built-in Render Pipeline

✅ Universal Render Pipeline (URP)

✅ High Definition Render Pipeline (HDRP)

Dependencies:

None — fully self-contained. No third-party plugins required.

Platform Support:

  • Windows
  • macOS
  • Linux
  • WebGL
  • Android / iOS (Editor preview mode is Editor-only)

Supported Features:

  • Multi-layer blendshape animation
  • SkinnedMeshRenderer multi-target support
  • Smooth interpolation and transitions
  • Play mode and editor preview compatibility
  • Timeline integration with custom track & clip
  • Clone Expression Button
  • In-scene gizmo icon
  • Inspector UI with dropdowns, sliders, and labels
  • Save/load to ScriptableObject
  • Works in ExecuteAlways mode (for editor previews)

Package Contents:

  • ExpressionController.cs and all supporting scripts
  • Editor scripts with custom inspectors
  • Demo scene with UI and example setup
  • README, changelog, and usage comments
  • Gizmo icon
  • Fully namespaced code for safe project integration

License Type:

Single Entity. Can be used in commercial and non-commercial projects.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.42f1 Compatible Compatible Compatible

As listed on the Asset Store.