A modular medieval stable environment, ready to drop into any village,
farmstead or RPG settlement. The kit covers the whole build - timber pillars,
plank walls, tiled roof sections, side roof, main beams and a ladder - plus
the props that dress it: a full wagon with spare and broken wheels, hay
bedding, hay piles, grain sacks, barrels, a wooden chest, tool box, hand
tools, woven baskets, a horse feeder and a hanging lantern.
All 38 meshes are modelled at real-world metric scale and use a standard
Metallic/Roughness PBR set, so they drop straight into the Built-in pipeline,
URP or HDRP without conversion work. Three LODs ship on every mesh, letting
you build out a full village without paying for it in draw distance. Wall,
wood and roof surfaces share tiling texture sets and a trim sheet, keeping
the memory footprint down when the same materials are reused across a scene.
Structural pieces are separated on clean dimensions - 2.2 m wall panels, a
4.9 m plank, 4.0 m pillars - so you can extend the stable, wall off a paddock
or reuse the parts in unrelated builds. A 1.80 m human reference mesh is
included so you can sanity-check placement against your own character
controller before you commit to a layout.
- 38 unique meshes - structure, vehicles, storage, tools and set dressing
- 3 LOD levels per mesh, authored in DCC rather than auto-decimated at import
- Metallic/Roughness PBR - works in Built-in, URP and HDRP
- textures across 21 sets, 4K for hero props and 2K for tiling surfaces
- Real-world metric scale with an included 1.80 m human reference
- Tiling wood, wall and roof materials plus a shared trim sheet
- Emission and alpha maps included - lantern, wagon and batch atlases
- Clean, consistent naming and applied transforms on every mesh