Medieval Village Stable OFFICIAL SALE

A modular medieval stable environment, ready to drop into any village,

farmstead or RPG settlement. The kit covers the whole build - timber pillars,

plank walls, tiled roof sections, side roof, main beams and a ladder - plus

the props that dress it: a full wagon with spare and broken wheels, hay

bedding, hay piles, grain sacks, barrels, a wooden chest, tool box, hand

tools, woven baskets, a horse feeder and a hanging lantern.


All 38 meshes are modelled at real-world metric scale and use a standard

Metallic/Roughness PBR set, so they drop straight into the Built-in pipeline,

URP or HDRP without conversion work. Three LODs ship on every mesh, letting

you build out a full village without paying for it in draw distance. Wall,

wood and roof surfaces share tiling texture sets and a trim sheet, keeping

the memory footprint down when the same materials are reused across a scene.


Structural pieces are separated on clean dimensions - 2.2 m wall panels, a

4.9 m plank, 4.0 m pillars - so you can extend the stable, wall off a paddock

or reuse the parts in unrelated builds. A 1.80 m human reference mesh is

included so you can sanity-check placement against your own character

controller before you commit to a layout.


  - 38 unique meshes - structure, vehicles, storage, tools and set dressing

  - 3 LOD levels per mesh, authored in DCC rather than auto-decimated at import

  - Metallic/Roughness PBR - works in Built-in, URP and HDRP

  - textures across 21 sets, 4K for hero props and 2K for tiling surfaces

  - Real-world metric scale with an included 1.80 m human reference

  - Tiling wood, wall and roof materials plus a shared trim sheet

  - Emission and alpha maps included - lantern, wagon and batch atlases

  - Clean, consistent naming and applied transforms on every mesh