Spiral Keyboard & Menu View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
6000.0.67 or later
Package size
3.9 MB
Files
148
Favorites
9
Views in the past week
6

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$8.00 on

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Spiral Keyboard & Menu

by Heelio (opens in new tab)

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A spiral keyboard/menu component inspired by the famous keyboard from BGE, highly customizable to fit your needs. A quite uncommon yet very practical input method for gamepads!

Discount -47% Previous price $15.00 Price $8.00

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Price history

Last 6 months

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Price history for Spiral Keyboard & Menu, 6 months Current $8.00; lowest $8.00; highest $8.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Spiral Keyboard & Menu screenshot 1

Spiral Keyboard & Menu screenshot 1

About this asset

An infinite spiraling keyboard/menu inspired by the famous Beyond Good and Evil keyboard, highly customizable to fit your needs. A quite uncommon yet very practical input method for gamepads, that is sure to make your game stand out from the crowd!

Note

This asset was created with large items in mind, for scenarios where a traditional radial menu is not enough - it basically works like a radial menu but overlaps in a spiraling fashion and loops back at the beginning. Therefore be warned that it might not be suitable if you have few items to browse (although it does work).

From the publisher's Asset Store listing.

Technical details

FEATURES

🌀​Spiral Keyboard

Create an infinite spiral keyboard easily with the following features:

  • a variety of settings to customize the spiral shape:
    • radius
    • max visible items & fading
    • spiral depth
    • 2D/3D mode
    • items angle & scale
    • colors
    • spacing
    • ... and more!
  • easily interchangeable character sets using Scriptable Objects
  • compatible with Unity's Localization package
  • in-editor events registration (Highlight, Press, Release, ValueChanged, Submit)
  • keyboard switcher buttons to switch between your predefined set of keyboards
  • custom buttons to define your own actions
  • compatible with all Render Pipelines
  • compatible with all Canvas Render Modes
  • compatible with both Unity's legacy Input Manager AND new Input System package
  • leave the default material for perfect, automatic items shaping, OR use your own sprites instead

✨Spiral Menu

Instead of a keyboard, you can also create a custom menu containing only buttons with actions of your choice, still with most of the Spiral Keyboard features!

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.67f1 Compatible Compatible Compatible

As listed on the Asset Store.