Base Move Animation SALE

  • This asset is on sale for 50% off from March 20 to April 2.
  • After this period, it will revert to its original price of $30.

This asset is available for free if you purchase the RPG Animations Pack asset.


This animation collects the basic movement motions of the character.


If your character has a skeleton similar to an Unreal model,

use the animations from the FBX file in the FBX_Unreal_Animations folder.


It was created based on the starter assets model, but can be applied to both Synty characters and humanoid characters.


Part of the RPG_Animations_Pack asset.

It is cheaper to buy the RPG_Animations_Pack, which contains all assets, than to buy individual assets.


Since I created this animation myself, you don't have to worry about copyright issues.


For inquiries about the product, please contact us via email or Discord below.

Discord ☞ doublelsoft@gmail.com


Before purchasing an asset, please check the free version to see if it fits your character well.

RPG_Animations_Pack_FREE


Ladder climbing tutorial video

Click to watch video


Combo attack tutorial video

Click to watch video


How to use animation (Document) *Must Read*

Click on the Document


I also run a YouTube channel. I hope this helps you.

Go to YouTube Channel


If you want to edit animation settings of multiple FBX files at once and extract animation clip files at once, consider the following assets.

Easy FBX Anim Modifier


The -Demo Scenes- folder is an example scene, so you can remove it.

The avatar setting for the animation is T-Pose.


Please do not remove the T-Pose file in the Model folder.

As animations continue to be added, the price may increase.


The existing movement is type A, and the added type B is made to suit holding a weapon or in combat situations.


_B = Back, _F = Front, _L = Left, _R = Right, _InPlace = In Place

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Total Animation(806)

  • Base Move

Crouch

Base(28), Idle(6), Idle_Turn(14), Change(28), LR90_Shuffle(8), Start(28), Stop(28), Turn(10), Transition(4)


Roll

Base(16), Heavy(16), Low(16)


Run

Type A,B - Base(40), Change(56), LR90_Shuffle(16), Start(56), Stop(40), Turn(28)

Other_Run_F(14)


Sprint

Type A,B - Base(12), Start(24), Stop(12), Turn(20)


Walk

Type A,B - Base(40), Change(56), LR90_Shuffle(16), Start(56), Stop(40), Turn(20)

Other_Walk_F(4)


Walk Slow

Base(20)


Stand_Idle

Idle(6), Idle_Turn(28)