Sci-fi Ghost Shaders (Animated,CYBER) OFFICIAL SALE

A stylized sci-fi ghost shader for Unity, featuring animated binary code, electric charge flows, abstract patterns, and flowing digital energy — all fully customizable materials. Perfect for cyberpunk, futuristic, or digital-themed characters and effects.

Included a Cute ghost character with one "Idle" animation in this asset.


This pack includes multiple shader and material variations, allowing you to make anything look like a ghostly cyber entity.

You can use this asset for both commercial and non-commercial projects.The shaders are optimized for PC, mobile, and AR games.


Note: The materials and shaders are highly customizable, create unlimited ghost shader variations by tweaking material properties.

For quick results, the pack includes 20+ ready-made ghost shader presets.

Built with Shader Graph and supports the Built-in Render Pipeline.


Similar Asset:

- 22+ Ghost Shaders


Technical Details:-


- Materials/Shaders : 20+ (Custom Material's made with Shadergraph)

- Theme : Scifi, Cyber, Futuristic shader's

- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)

- Animated Shaders : YES

- Model(s) : Little Ghost

- Model format : (.FBX)

- Polygon count : 3788 (Ghost)

- Unwrapped Meshes : YES

- Animations : 1("Idle" for Ghost)

- Prefabs : 22(Ghost)

- Note: You can apply these shaders to our own 3D mesh


Features:-


- ✨ Fully Customizable Shader Materials – Create unlimited Cyber ghost styles by adjusting material settings.

- 👻 Includes 20+ Shader Variations – Binary code, electric flow, abstract patterns & more.

- 🧸 Cute Lowpoly Ghost Model – Comes with one charming animation.

- 📱 Mobile & AR Optimized – Lightweight and performance-friendly.

- 🎮 Drag & Drop Ready – Prefabs set up for quick integration.

- ⚙️ Colliders & Rigidbodies Included – Physics-ready out of the box.

- 🛠️ Easy to Modify – Clean structure for quick edits and customization.

- 🧪 Built with Shader Graph – Compatible with Unity's Built-in Render Pipeline.


Shaders/Materials Properties :


- Fresnel Power : Default is 3, Helps you to Controls the basic look like a ghost.

- Color A & B : Fresnel color, mix of two different colors.

- Texture1 : An overlay texture (Black and White with unique patterns), With Color, 

tiling and offset properties.

- Animation X & Y : Controls the speed of Texture 1 pattern along the mesh (Set both to Zero for no Animations).

- Distortion X Y : Controls how much you want to distort the "Texture 1" in X axis and Y axis.

- Distortion Speed : Controls the Speed of the Distortion in the "Texture1" map.

- Texture2 Overlay : Comes with Color, Offset, Tiling, Animation X & Y and an Opacity features.


How to use:-

Simply drag and drop the Material/Prefab to your Mesh/Scene and use it.


❓ Frequently Asked Questions:


Q: Can I apply these shaders to my own 3D mesh?

A: Yes, you can easily assign the materials to any custom mesh in your project.


Q: Can I edit the animation speed and direction of the moving patterns?

A: Yes, both the animation speed and direction can be easily adjusted through material properties in the Unity Editor.


Q: Can I create new ghost shader variations?

A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.


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About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India

contact : srstudioskerala@gmail.com


................Thank you for downloading this package................................