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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.31 or later
- Package size
- 65 KB
- Files
- 18
- Favorites
- 16
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
Waypoints
highly customizable Waypoint system designed to make gameobjects follow a certain path.
Price Free
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Price history
Last 6 months
USDAsset preview
1 / 5
Waypoints screenshot 1
About this asset
This waypoint system makes it easy to move objects along a path with precise control. It’s customizable, supports curved and straight paths, and lets you define behavior using instructions like wait, change speed, loop, etc. Great for patrols, cutscenes, or any object that needs to follow a track. Works with any genre — platformers, strategy games, RPGs, or cinematic scenes.
From the publisher's Asset Store listing.
Technical details
Technical Details
- Modular waypoint system with linked nodes (Waypoint)
- Supports straight lines and curves (Bezier, CatmullRom, etc.)
- Custom movement offsets (X, Y, Z)
- Instruction system to control behavior:
Change speed
Wait for seconds
Loop or jump to instructions
Travel to Nth waypoint or a specific distance - Adjustable path visuals (color, size, resolution)
- Path joining from any position
- Rotation alignment with path direction
- Event system (OnObjectiveReached) to trigger actions
- Works both in runtime and editor (for preview/debug)
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.31f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.