Waypoints View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.31 or later
Package size
65 KB
Files
18
Favorites
16
Views in the past week
6

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Waypoints

by ol1oly (opens in new tab)

1 rating, too few to average

highly customizable Waypoint system designed to make gameobjects follow a certain path.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Waypoints, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

Waypoints screenshot 1

Waypoints screenshot 1

About this asset

This waypoint system makes it easy to move objects along a path with precise control. It’s customizable, supports curved and straight paths, and lets you define behavior using instructions like wait, change speed, loop, etc. Great for patrols, cutscenes, or any object that needs to follow a track. Works with any genre — platformers, strategy games, RPGs, or cinematic scenes.

From the publisher's Asset Store listing.

Technical details

Technical Details

  • Modular waypoint system with linked nodes (Waypoint)
  • Supports straight lines and curves (Bezier, CatmullRom, etc.)
  • Custom movement offsets (X, Y, Z)
  • Instruction system to control behavior:
    Change speed
    Wait for seconds
    Loop or jump to instructions
    Travel to Nth waypoint or a specific distance
  • Adjustable path visuals (color, size, resolution)
  • Path joining from any position
  • Rotation alignment with path direction
  • Event system (OnObjectiveReached) to trigger actions
  • Works both in runtime and editor (for preview/debug)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.31f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.