This pack contains a wide variety of sci-fi/cyber-style shaders and materials designed for game backgrounds.
You can also assign these materials to your own 3D game objects. All materials are highly customizable - adjust the properties to easily create your own unique effects.
Technical Details :
- Shader Type: Custom Shader (Built using Shader Graph v12)
- Material Count: 42+
- Customizable: ✅ Yes
- Models Included: Background Planes (Portrait & Landscape)
- Animated Shaders: ✅ Yes
- Prefab Variations: 80+ (BG Planes - Portrait & Landscape)
- Texture Sizes: 2048×2048, 1024×1024
- Shader Graph Version: 12.1.11
- Built-in Render Pipeline Support: ✅ Yes
Features:-
- Many simple cyber-style shaders
- Fully customizable (you can change patterns, colors, hue, animation speed, direction, etc.)
- Each color in the shader is customizable
- Best fit for futuristic, stylized, sci-fi game worlds
- Shaders include animations with adjustable speed and direction
- Simple background planes included (80+ prefabs, drag and drop ready)
- Mobile and AR supported
- Shaders also work with your own custom 3D meshes (with unwrapped UVs)
- All nodes, materials, and textures are clearly named and organized.
Tip: You can also use these shaders on UI elements, loading screens, or futuristic props for a unique feel.
Notes:-
Supports URP, HDRP, LWRP, and Built-in Render Pipeline.
This project is submitted using the Built-in Render Pipeline.
If you're not using Built-in, you may need to manually reassign shaders to avoid pink materials.
Helpful Notes for Beginners:
How to use:-
Simply drag and drop the prefab into your scene and use it.
How it works:-
You can apply these animated shaders/materials to a 3D plane (pack includes both portrait and landscape versions).This 3D plane acts as a background for your game.
FAQ:
Q: Can I use these shaders on models other than the included background planes?
Yes! You can apply the shaders to any 3D model with proper UV mapping for the animation to display correctly.
Q: Does this shader respond to lights or shadows in the scene?
No, this is an unlit shader, so it doesn’t react to lights or shadows. It always shows its colors and animation clearly, regardless of lighting.
Q: Does this shader support transparency?
No, currently this shader does not support transparency. It’s designed as an unlit, opaque shader for solid glowing effects.
About Me : "SR Studios Kerala", Indie Game Developer & 3D-2D Artist from Alappuzha, Kerala, India.
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................