RealStep – Dynamic Foot Placement View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.3.11 or later
Package size
723 KB
Files
19
Favorites
96
Views in the past week
64

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RealStep – Dynamic Foot Placement

by Abyssal Ababeel (opens in new tab)

5.0 / 5 · 5 ratings

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Automatically aligns humanoid character feet to uneven terrain in real-time. Features body tilt, auto-step detection, and independent foot weights. Easy to integrate and lightweight.

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Price history

Last 6 months

USD
Price history for RealStep – Dynamic Foot Placement, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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RealStep – Dynamic Foot Placement screenshot 1

RealStep – Dynamic Foot Placement screenshot 1

About this asset

RealStep is a lightweight and fully customizable foot placement system designed for Unity humanoid characters. It automatically positions each foot on uneven terrain using accurate raycasting and IK adjustment, delivering realistic step alignment.

Version 1.1 introduces smooth body tilt for slopes, automatic MaxStep calculation based on character height, independent left/right foot IK weights, and a sleek custom inspector with live debug states. 

Perfect for developers seeking realism and polish in character grounding behavior. No external dependencies required.

From the publisher's Asset Store listing.

Technical details

  • • Works with Unity Humanoid rig (Animator-based)
  • • Real-time foot placement with hysteresis edge-glitch prevention
  • • Smooth body tilt to match ground slopes (with invert option)
  • • Independent IK weighting for left and right foot
  • • Auto MaxStep calculation based on character scale
  • • UnityEvents for foot grounding and lifting (trigger sound/particles)
  • • Smooth enable/disable functionality via script
  • • Fully customizable through a clean, professional Custom Inspector
  • • Lightweight, highly optimized C# code (no external dependencies)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.11f1 Compatible Compatible Compatible

This package is compatible with all render pipelines (Built-in, URP, HDRP).

As listed on the Asset Store.