Live Constraints bridges the gap between mechanical precision and Unity's flexible object system. Designed for developers who want CAD-like control over mesh alignment, this tool lets you snap objects together by aligning specific vertices and surface normals. Whether you're building a level made of modular parts or prototyping a robot arm with jointed pieces, Live Constraints ensures everything fits just right.
From game designers to simulation developers, anyone needing consistent, repeatable object alignment will find Live Constraints invaluable. It’s as simple as selecting two vertices -Live Constraints handles the rotation, positioning, and axis-aligned orientation live.
-Parametric constraints handles scaling ratios between the selected objects in their selected axes.