Ancient Temple Ruins - Mountains Environment View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2022.3.54 or later
Package size
5.8 GB
Files
2,415
Favorites
47
Views in the past week
33

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Ancient Temple Ruins - Mountains Environment

by ScansFactory (opens in new tab)

1 rating, too few to average

Realistic ancient temple set, easy to push into fantasy. Huge map, atmospheric, perfect for RPGs.

Price $54.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Ancient Temple Ruins - Mountains Environment, 6 months Current $54.99; lowest $54.99; highest $54.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 1.1 released 14 Jul 2026 v1.1

Asset preview

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Ancient Temple Ruins - Mountains Environment screenshot 1

Ancient Temple Ruins - Mountains Environment screenshot 1

About this asset

Support & Community: General Documentation | Discord | YouTube | Find Us On Web

HQ Video: Walkthrough

Package Includes:

  • Our biggest ready-to-use map released to date
  • Ancient Temple with many detailed elements
  • Natural assets: rocks, trunks, roots, logs, debris, stones, cobbles
  • Diverse foliage: trees, bushes, and small plant
  • Overview map with organized assets
  • Highly detailed assets based on photogrammetry
  • Modular content to speed up the creative workflow

Our HIT from Unreal Engine - Mountains Ancient Temple environment. Based on photogrammetry content could give you a realistic, believable world. But you can always crank it up to a more fantasy style with a proper lighting setup. This example you can find on our demo map. Immersive and atmospheric level and dungeons environment is what brings fantasy games to the next level. The map is huge and contains a few different samples join in one long walkthrough. It's the biggest map we did. We hope it will be useful for you.

From the publisher's Asset Store listing.

Technical details

Number of textures:411 (Color, Normal for all assets and for some of them also Occlusion, Roughness, Metallic, Emissive).

To save memory, we used roughness from albedo and used that extra memory space to better resolution of other textures.

Texture Resolutions:

4096 for larger objects

2048-4096 most props

512-1024 small props

4096 terrain

Types of materials and texture maps:
Materials have just a few base materials to control the whole map in one place. It will be useful to merge materials with your one project if needed.

Statistics:

Number of meshes/prefabs: ~230+80 variations

Collision: Yes - mostly custom and some simple box just generated

Vertex Count: Most of 400-10 000 tris
LOD information: Yes, Auto-generated

Rigging: No

For Sky-textures, we used great CC0-free textures from PolyHaven

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.50f1 Compatible Compatible Compatible
2022.3.54f1 Compatible Compatible Compatible

All render pipeline versions are supported with simple setup included in txt.

All screens and videos are from the HDRP version, which is our default; other pipelines may have a different lighting appearance.

As listed on the Asset Store.