View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2022.3.54 or later
- Package size
- 5.8 GB
- Files
- 2,415
- Favorites
- 47
- Views in the past week
- 33
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $27.49 on
Keywords
Ancient Temple Ruins - Mountains Environment
Realistic ancient temple set, easy to push into fantasy. Huge map, atmospheric, perfect for RPGs.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 18
Ancient Temple Ruins - Mountains Environment screenshot 1
About this asset
Support & Community: General Documentation | Discord | YouTube | Find Us On Web
HQ Video: Walkthrough
Package Includes:
- Our biggest ready-to-use map released to date
- Ancient Temple with many detailed elements
- Natural assets: rocks, trunks, roots, logs, debris, stones, cobbles
- Diverse foliage: trees, bushes, and small plant
- Overview map with organized assets
- Highly detailed assets based on photogrammetry
- Modular content to speed up the creative workflow
Our HIT from Unreal Engine - Mountains Ancient Temple environment. Based on photogrammetry content could give you a realistic, believable world. But you can always crank it up to a more fantasy style with a proper lighting setup. This example you can find on our demo map. Immersive and atmospheric level and dungeons environment is what brings fantasy games to the next level. The map is huge and contains a few different samples join in one long walkthrough. It's the biggest map we did. We hope it will be useful for you.
From the publisher's Asset Store listing.
Technical details
Number of textures:411 (Color, Normal for all assets and for some of them also Occlusion, Roughness, Metallic, Emissive).
To save memory, we used roughness from albedo and used that extra memory space to better resolution of other textures.
Texture Resolutions:
4096 for larger objects
2048-4096 most props
512-1024 small props
4096 terrain
Types of materials and texture maps:
Materials have just a few base materials to control the whole map in one place. It will be useful to merge materials with your one project if needed.
Statistics:
Number of meshes/prefabs: ~230+80 variations
Collision: Yes - mostly custom and some simple box just generated
Vertex Count: Most of 400-10 000 tris
LOD information: Yes, Auto-generated
Rigging: No
For Sky-textures, we used great CC0-free textures from PolyHaven
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.50f1 | Compatible | Compatible | Compatible |
| 2022.3.54f1 | Compatible | Compatible | Compatible |
All render pipeline versions are supported with simple setup included in txt.
All screens and videos are from the HDRP version, which is our default; other pipelines may have a different lighting appearance.
As listed on the Asset Store.