Darkline props are part of the Darkline series assets. This pack is called "Fences, Walls, Bridges, and Tunnels" and comes 70 meshes in 4 groups: Please see video and preview images.
This packs designed to be suitable to use in procedural ways like spline distribution or spline wrap. also can be used manualy. This pack not contains any procedural placement tools, codes or scripts. But you can see example of this kind of usage in the example video below.
Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.
The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.
Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.
The Darkline series Shader provides the following customization options:
These shader features are applied using 4 mixable mask types:
These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.
You can see my realization of this assets with some coding in UE here. UE version of this shader is different in some areas but in general its same darklines and This video can show you some procedural usage potential of this assets.
Please note: