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Package details
- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 2022.3.61 or later
- Package size
- 12.3 MB
- Files
- 25
- Favorites
- 1
- Views in the past week
- 3
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- Last checked
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- Lowest recorded
- $4.99 on
Keywords
uScreen
- Price drop
Plug-and-play minimap and indicator system for Unity. Includes animated icons, trails, alerts, and off-screen markers — fully customizable and optimized for performance.
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Price history
Last 6 months
USDAsset preview
1 / 5
uScreen screenshot 1
About this asset
π uScreen β Minimap & Indicator System for Unity
uScreen is a lightweight, plug-and-play toolkit to create customizable minimaps, screen indicators, and visual trails in your Unity game β no code required.
Designed for clarity, control, and performance, uScreen gives you everything you need to display player icons, enemy alerts, objective markers, and more β in both the minimap and screen space.
β¨ Features
- β Ready in Seconds: Just drag in the scripts, assign icons, and go.
- πΊοΈ Full Minimap System: Circular or square shape, zoom control, clamping, and boundaries.
- π Dynamic Icons: Animate icons with frame sequences, auto-rotate, and kill animations.
- π§΅ Trail Rendering: Visualize object movement with customizable colored trails.
- π― Smart Screen Indicators: Show icons off-screen or over distant objects with auto-alignment and visibility handling.
- π¨ Temporary Indicators: Create animated alerts, pings, damage directions, or hit markers β all with one function call.
- π¨ Clean Custom Inspectors: Every component comes with grouped fields, tooltips, and modern UI for fast editing.
- β‘ Optimized for Performance: Minimal overhead, only updates when needed β ideal for small and mid-size projects.
- π¬ Fully Commented Source Code: Easy to read, extend, and learn from.
π§ Modules Overview
- uMinimapManager β Handles minimap logic, zoom, shape, and positioning.
- uIcon β Adds any GameObject to the minimap. Supports rotation, clamping, and animations.
- uTrail β Leaves a path-trail behind any object with control over color, size, and frequency.
- uIndicatorManager β Projects minimap icons into screen-space with advanced customization.
- Temp Helpers β Built-in methods to create icons for damage, objectives, alerts, and more.
β Built For:
- FPS / RPG / Strategy games
- Objective markers, player tracking, spawn alerts
- Projects needing quick setup without heavy custom code
π§βπ» Created by UltraBolt
π§ Contact: [email protected]
π‘ Let your minimap work β without writing a single code
From the publisher's Asset Store listing.
Technical details
Key Features:
- β
Complete Minimap SystemSquare & Circle shape options
Zoom controls and viewport clamping
Easy setup using RawImage UI - π§ Minimap Icons (uIcon)Custom sprites, colors, and animation
Clamp to bounds, rotate with target, toggle visibility
Auto-size based on distance - πΌοΈ Screen-Space Indicators (uIndicatorManager)World-to-screen projection for targets
Auto-hide when visible / show when off-screen
Distance-based size control & animation - π― Temporary IndicatorsPerfect for alerts, damage hits, mission points, etc.
Auto-destroy after time or when in view
Easy to trigger via code or raycast - π§΅ uTrail SystemVisual trails with adjustable width, color, and frequency
Works for enemies, players, projectiles, and more - βοΈ Fully Custom Inspectors
Clean layout with grouped properties and tooltips
Supports both manual and runtime creation - π¦ Lightweight & Modular
No dependencies
Optimized for performance
Well-commented C# code for learning and extension
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.61f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.