View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2022.3.21 or later
- Package size
- 68.0 MB
- Files
- 103
- Favorites
- 53
- Views in the past week
- 53
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $14.99 on
Keywords
- Search for Dynamic Vegetation
- Search for optimized grass
- Search for grass shader
- Search for vegetation
- Search for interactive foliage
- Search for particles
- Search for terrain grass
- Search for interactive grass
- Search for Real time grass
- Search for stylized grass
- Search for grass texture
- Search for Procedural Grass
MultiTech Interactive Grass – Dynamic GPU Grass System
- Price drop
GPU-powered interactive grass system for Unity. Real-time dynamic grass bending, realistic cutting, regrowth, optimized performance, easy integration and stunning environment effects.
Lowest recorded price
Get 6% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 7
MultiTech Interactive Grass – Dynamic GPU Grass System screenshot 1
About this asset
MultiTech Interactive Grass – Dynamic GPU Grass System
Add breathtaking realism and performance to your Unity game with MultiTech Interactive Grass, a GPU interactive grass solution highly optimized for Unity's Built-in Render Pipeline. Optimized to bring the best performance out of Unity's Built-in Render Pipeline, the asset allows developers to generate rich, high-density grass worlds that react interactively to input—objects may distort, cut, and regrow grass back naturally in real-time.
Compatibility with Standard ,URP and HDRP.
This asset is supported on Windows, android, iOS and WebGL. It does not tested on macOS.
Key Benefits & Features:
- GPU Instancing: Draw massive, performance-optimized grass areas.
- Cutting & Regrowth: Dynamic grass cutting with regrowth behavior control.
- Custom Particle Effects: Fully customizable grass cutting particle effects.
- Grass Placement Modes: Grid-based, Terrain-based, Collider Volume
- Real-Time Interactions: Grass responds naturally to object and player interaction. Can Bend and Cut.
- Customization Options: Tint, color, grass height, wind, density, rotation, scale
- Optimization Tools: LOD, batch rendering, spatial grid optimization
- Performance Optimization: Adjustable batch sizes, interaction rates, and culling.
- Any Pipeline: Can be used in Built-in, URP and HDRP.
Best Priced For:
- RPG and open-world games.
- Realistic simulations and architectural visualization.
- Adventure and survival games.
- Casual and informal game environments Streamline and speed up the environmental realism of your game today with MultiTech Interactive Grass!
Easy Setup:
Editor features included.
Detailed report provided.
Completely commented code for readability.
Dependencies and Requirements:
- Requires Unity 2021.3 LTS or higher.
- No external plugins needed.
- Requires a GPU that supports GPU instancing.
Same asset used in Grass Land. for android, iOS and WebGL.
From the publisher's Asset Store listing.
Technical details
Asset Type: Shader, VFX, Terrain Tool
Rendering Pipeline:Unity Built-in Render Pipeline
Platforms:PC, Mac, Linux, Console, Mobile (optimized), WebGL
Texture Sizes:512x512, 1024x1024
Custom Shaders:Yes – "Custom/Grass" interactive shader
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f2 | Compatible | Compatible | Compatible |
| 2022.3.21f1 | Compatible | Compatible | Compatible |
It support Unity's Built-in Render Pipeline, Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
As listed on the Asset Store.