MultiTech Interactive Grass – Dynamic GPU Grass System View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
2022.3.21 or later
Package size
68.0 MB
Files
103
Favorites
53
Views in the past week
53

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MultiTech Interactive Grass – Dynamic GPU Grass System

by MultiTech Studio (opens in new tab)

5.0 / 5 · 4 ratings

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GPU-powered interactive grass system for Unity. Real-time dynamic grass bending, realistic cutting, regrowth, optimized performance, easy integration and stunning environment effects.

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Price history

Last 6 months

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Price history for MultiTech Interactive Grass – Dynamic GPU Grass System, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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MultiTech Interactive Grass – Dynamic GPU Grass System screenshot 1

MultiTech Interactive Grass – Dynamic GPU Grass System screenshot 1

About this asset

MultiTech Interactive Grass – Dynamic GPU Grass System

Add breathtaking realism and performance to your Unity game with MultiTech Interactive Grass, a GPU interactive grass solution highly optimized for Unity's Built-in Render Pipeline. Optimized to bring the best performance out of Unity's Built-in Render Pipeline, the asset allows developers to generate rich, high-density grass worlds that react interactively to input—objects may distort, cut, and regrow grass back naturally in real-time.

Compatibility with Standard ,URP and HDRP.

This asset is supported on Windows, android, iOS and WebGL. It does not tested on macOS.

Key Benefits & Features:

  • GPU Instancing: Draw massive, performance-optimized grass areas.
  • Cutting & Regrowth: Dynamic grass cutting with regrowth behavior control.
  • Custom Particle Effects: Fully customizable grass cutting particle effects.
  • Grass Placement Modes: Grid-based, Terrain-based, Collider Volume
  • Real-Time Interactions: Grass responds naturally to object and player interaction. Can Bend and Cut.
  • Customization Options: Tint, color, grass height, wind, density, rotation, scale
  • Optimization Tools: LOD, batch rendering, spatial grid optimization
  • Performance Optimization: Adjustable batch sizes, interaction rates, and culling.
  • Any Pipeline: Can be used in Built-in, URP and HDRP.

Best Priced For:

  • RPG and open-world games.
  • Realistic simulations and architectural visualization.
  • Adventure and survival games.
  • Casual and informal game environments Streamline and speed up the environmental realism of your game today with MultiTech Interactive Grass!

Easy Setup:

Editor features included.

Detailed report provided.

Completely commented code for readability.

Dependencies and Requirements:

  • Requires Unity 2021.3 LTS or higher.
  • No external plugins needed.
  • Requires a GPU that supports GPU instancing.

Same asset used in Grass Land. for android, iOS and WebGL.

From the publisher's Asset Store listing.

Technical details

Asset Type: Shader, VFX, Terrain Tool

Rendering Pipeline:Unity Built-in Render Pipeline

Platforms:PC, Mac, Linux, Console, Mobile (optimized), WebGL

Texture Sizes:512x512, 1024x1024

Custom Shaders:Yes – "Custom/Grass" interactive shader

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible
2022.3.21f1 Compatible Compatible Compatible

It support Unity's Built-in Render Pipeline, Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).

As listed on the Asset Store.