Objects Rewind system View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2021.3.42 or later
Package size
1.2 MB
Files
35
Favorites
33
Views in the past week
9

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Objects Rewind system

by YAHYA.BK (opens in new tab)

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A flexible object rewind system that lets you reverse time for individual or multiple objects in 2D or 3D scenes—perfect for creating time-based mechanics or effects.

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Price history

Last 6 months

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Price history for Objects Rewind system, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Objects Rewind system screenshot 1

Objects Rewind system screenshot 1

About this asset

This package provides a customizable object rewind system that works in both 2D and 3D. It’s ideal for puzzle, platformer, or physics-based games where time manipulation is needed. Developers can trigger rewind individually or in groups, and adjust playback smoothness, duration, and interval for tailored effects.

From the publisher's Asset Store listing.

Technical details

  • Works seamlessly in both 2D and 3D environments
  • Rewind individual or multiple objects independently
  • Adjustable rewind duration and recording interval
  • Smooth playback using interpolation settings
  • Automatically detects and supports Rigidbody and Rigidbody2D
  • Minimal setup: just add one script and a Rigidbody
  • Fully customizable parameters for tailored behavior
  • Efficient memory use with circular buffer recording
  • Supports dynamic/kinematic state switching during rewind
  • Simple API: Rewind() and StopRewind() methods for easy integration

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.42f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.