Logger — Lightweight & Flexible Debugging Tool for Unity View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
56 KB
Files
15
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Logger — Lightweight & Flexible Debugging Tool for Unity

by Azen (opens in new tab)

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A lightweight, color-coded logging system with tag-based filtering. Designed for developers who want a clean and practical debugging tool without unnecessary dependencies.

Price Free

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Price history

Last 6 months

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Price history for Logger — Lightweight & Flexible Debugging Tool for Unity, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Logger — Lightweight & Flexible Debugging Tool for Unity screenshot 1

Logger — Lightweight & Flexible Debugging Tool for Unity screenshot 1

About this asset

Logger is a simple yet powerful logging utility for Unity that helps you organize, filter, and visually distinguish debug logs in both Editor and Build modes.

Ideal for teams and solo developers looking for clean output and better control over runtime messages. With support for categories, color coding, and toggleable log types, Logger improves clarity in debugging and development workflows.

๐ŸŒŸ Features

  • โœ… Easy-to-use static logging API - Simple CustomLogger.Log() calls
  • ๐ŸŽจ Color-coded logs - Visual distinction between Info, Warning, Error types
  • ๐Ÿ“ Filter logs by categories - System, UI, Gameplay, Network, and more
  • ๐ŸŽฏ Enum-based categories - Autocomplete support, no typos
  • ๐Ÿ”• Enable/disable per category - Toggle individual categories on/off
  • ๐Ÿงฉ Lightweight - No dependencies, minimal overhead
  • ๐Ÿ›  Works in Editor & Build - Full control in both environments
  • ๐Ÿ”Œ Dependency Injection ready - ILogger interface included
  • ๐Ÿ“‚ Easy category management - Add/remove categories via Editor UI
  • ๐ŸŽฎ Demo scene included - See it in action

From the publisher's Asset Store listing.

Technical details

  • Unity Versions: 2021.3 LTS or higher (tested up to Unity 2023.3)
  • Render Pipelines: All supported (URP, HDRP, Built-in)
  • Platforms: Windows, macOS, Android, iOS, WebGL, Console
  • Dependencies: None
  • Code Language: C#
  • Scripts: 100% documented and contained under CustomLogger namespace
  • Editor Integration: Yes (for demo & sample usage)
  • Demo Scene: Included (Logger/Examples/LoggerExample.unity)
  • Offline Documentation: (ENG + UKR)
  • License: MIT (free to use in commercial and personal projects)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.30f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.