SSSSS View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.49 or later
Package size
15.3 MB
Files
23
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5
Views in the past week
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SSSSS

by IGDMaster (opens in new tab)

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SSSSS (Screen Space Skin Surface Scattering) is a professional level skin surface scattering effect package designed specifically for Unity6 URP rendering pipelines.

Price $33.00

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Price history

Last 6 months

USD
Price history for SSSSS, 6 months Current $33.00; lowest $33.00; highest $33.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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SSSSS screenshot 1

SSSSS screenshot 1

About this asset

SSSSS (Screen Space Skin Surface Scattering) is a professional-grade skin surface scattering effect package specifically designed for Unity URP rendering pipeline. This is a breakthrough skin rendering solution that elevates realistic skin effects to new heights, bringing your characters to life.

๐Ÿ”ฅ Core Value & Innovation

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Unlike traditional SSSS, SSSSS features revolutionary optimizations specifically tailored for skin characteristics:

โ€ข ๐ŸŽจ Bidirectional Scattering System: Handles both front-face scattering and back-face transmission for more realistic skin appearance

โ€ข โšก Dynamic Texture Control: Dynamic skin texture adjustment from rough matte to smooth metallic gloss

โ€ข ๐Ÿง  Intelligent Lighting Response: Adaptive scattering intensity and color mixing based on light direction

โ€ข ๐Ÿ“ฑ Mobile Optimization: High-performance implementation specifically optimized for mobile devices ensuring smooth frame rates

โ€ข ๐ŸŽฏ Skin-Specialized Algorithm: Light diffusion model based on real skin physical properties

๐Ÿš€ How It Helps Your Project

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Instantly elevate your project's visual quality:

โ€ข ๐Ÿ“ˆ Significantly improve character rendering realism and immersion

โ€ข โฑ๏ธ Save substantial skin effect development time with plug-and-play functionality

โ€ข ๐ŸŽฎ Perfect compatibility with mobile, desktop, and web platforms

โ€ข ๐Ÿ”ง Simple and easy to use, integrate in just a few steps

โ€ข ๐Ÿ’ก Rich presets and debugging functionality

Suitable Scenarios:

โ€ข ๐ŸŽฏ First-person/Third-person character games

โ€ข ๐Ÿ’ฌ Character dialogue and cutscene animations

โ€ข ๐ŸŽจ Character creation and customization systems

โ€ข ๐Ÿ† High-quality mobile games

โ€ข ๐ŸŽฌ Photorealistic rendering projects

๐Ÿ“‹ Core Features

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Technical Features:

โ€ข โœ… Full compatibility with URP rendering pipeline

โ€ข โœ… Flexible Layer management system

โ€ข โœ… Vertex color-based skin mask control

โ€ข โœ… Real-time parameter adjustment and preview

โ€ข โœ… Complete debugging and preset functionality

Performance Optimization:

โ€ข โœ… GPU parallelized multi-layer highlight calculations

โ€ข โœ… Depth-aware edge-preserving blur algorithm

โ€ข โœ… Dynamic on/off control

๐ŸŽฏ Why Choose SSSSS

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If you're developing games or applications featuring characters, SSSSS will be an indispensable tool:

1. ๐Ÿ† Professional Quality: Achieve AAA-grade game skin rendering standards

2. โšก Efficient & Convenient: No complex setup required, see effects within minutes

3. ๐Ÿ’ฐ Great Value: Get professional skin rendering technology worth tens of thousands

4. ๐Ÿ”„ Continuous Optimization: Ongoing updates and optimizations for latest Unity versions

5. ๐ŸŽจ Creative Freedom: Rich parameter controls to meet various art style requirements

๐ŸŒŸ Getting Started

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Get started in three simple steps:

1. Import the SSSSS package into your URP project

2. Add "Screen Space SS Post" feature in Renderer Asset

3. Set vertex colors and Layer for character models

Experience professional-grade skin rendering effects immediately and bring your characters to life!

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WebSite:https://kop098.github.io/igdmaster/

Discord: igdmaster

Technical Support: https://discord.gg/dzJzhaCeUg

Take your character skin rendering to new heights! ๐Ÿ”ฅ

From the publisher's Asset Store listing.

Technical details

This installation package:

1: Includes a custom post-processing pass for Rendergaph

2: Two full screen shaders

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.49f1 Not listed Compatible Not listed

This post-processing is specifically designed for the development of rendergraph in Unity6 lts version, so we recommend using Unity6 and enabling it under rendergraph

As listed on the Asset Store.