BT-OptiMeshX Lite: Advanced LOD,Mesh & Model optimization System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2023.2.20 or later
Package size
17.3 MB
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BT-OptiMeshX Lite: Advanced LOD,Mesh & Model optimization System

by Barkin Tufan (opens in new tab)

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BT - OptiMeshX Lite is a powerful mesh optimization system for Unity that reduces polygon counts, generates LODs to improve game performance while maintaining visual quality.

Price $32.00

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Price history

Last 6 months

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Price history for BT-OptiMeshX Lite: Advanced LOD,Mesh & Model optimization System, 6 months Current $32.00; lowest $32.00; highest $32.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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BT-OptiMeshX Lite: Advanced LOD,Mesh & Model optimization System screenshot 1

BT-OptiMeshX Lite: Advanced LOD,Mesh & Model optimization System screenshot 1

About this asset

Transform Your Unity Game's Performance with Professional-Grade Optimization

OptiMeshX Lite delivers powerful mesh optimization with an intuitive, designer-friendly interface. Our advanced algorithms intelligently reduce polygon counts while preserving visual fidelity, giving you the perfect balance between performance and quality.

🚀 Powerful Single Mesh Optimization

  • Advanced mesh simplification that preserves important visual features
  • Quality slider with intuitive presets (Very Low to Very High)
  • Up to 90% vertex reduction while maintaining visual quality
  • Smart optimization that respects mesh boundaries and structure

⚙️ Smart Optimization Controls

  • Preserve borders, UV seams, and UV foldovers with precise control
  • SmartLink technology prevents mesh fragmentation during optimization
  • Works with both static meshes and skinned mesh renderers

📊 Automatic LOD Generation

  • One-click LOD system with customizable reduction levels
  • Automatic LOD Group creation and configuration
  • Smart screen-size transition settings for smooth LOD switching
  • Support for both standard meshes and skinned mesh renderers

🎮 Editor Integration & Easy Use:

  • Clean, intuitive UI with quality presets and visualizations
  • Integrated directly into Unity with no external dependencies
  • Context menu integration for quick access to common functions
  • Comprehensive editor window with all optimization tools in one place

Perfect For:

  • Mobile Developers: Slash polygon counts for better performance on low-end devices
  • VR Creators: Maintain high frame rates essential for comfortable VR experiences
  • Open World Games: Optimize distant objects without sacrificing visual quality
  • Character-Heavy Games: Reduce complexity while maintaining animation-ready meshes

Real Results You Can See:

  • Increased frame rates in polygon-heavy scenes
  • Detailed statistics on vertex/triangle reduction

Looking for More?

OptiMeshX Lite gives you essential tools to optimize any single mesh or setup automatic LODs effortlessly. If you need:

  • Batch processing (optimize many models in one go)
  • Mesh combining for reducing draw calls and improving scene performance
  • Advanced tuning, including iteration control and cell-based combination with UV and lightmap support

OptiMeshX Pro offers these features and more.

Summary

  • Lite — efficient single-mesh optimization, automatic LODs, and straightforward Unity integration
  • Pro — includes Lite features plus batch processing, powerful mesh combining, and finer control

OptiMeshX Lite is designed to be a smooth, straightforward optimization tool. For broader workflows and deep control over optimization pipelines, consider upgrading to Pro.

From the publisher's Asset Store listing.

Technical details

Key Features:

  • Intelligent quality settings from 0.125 (maximum optimization) to 0.850 (minimum optimization)
  • Automatic LOD generation with customizable compression levels and screen height transitions
  • SmartLink vertex connection technology to prevent mesh fragmentation during optimization
  • Configurable border preservation for maintaining mesh boundaries
  • Optional UV seam and foldover edge preservation
  • Support for both static and skinned mesh renderers
  • Detailed statistics showing vertex/triangle counts and reduction percentages
  • Vertex sharing and compression options for optimized memory usage
  • Comprehensive in-editor visualization tools
  • Context menu integration for quick access to optimization functions
  • Full editor window with tabbed interface for all optimization features
  • Works with both standard meshes and skinned mesh renderers
  • Compatible with Unity 2019.4 LTS and newer
  • Works with all render pipelines (Built-in, URP, HDRP)
  • Comprehensive documentation included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2023.2.20f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.