Pogo Stick Controller OFFICIAL SALE

Pogo Stick Controller – Bounce with Physics & Precision!


Take your game to new heights with the Pogo Stick Controller, a physics-driven locomotion system for Unity powered by Rigidbody dynamics and fully procedural IK-based animation. Designed for precise, responsive control, this asset is perfect for stunt-based platformers, rage games, or any title that needs quirky, high-impact vertical motion.

This controller balances challenge and fun, with adjustable jumping force, air control, rotation, and bounce stability. Built from the ground up to work with Unity's Animation Rigging package, the included leg IK makes your character’s movement feel reactive and expressive — all with minimal setup.



🔧 Key Features:

  • Rigidbody-based pogo movement with real-time physics response
  • Procedural IK leg animation using Unity’s Animation Rigging package
  • Adjustable jump force, tilt, and bounce behavior
  • Fully customizable physics parameters
  • Air rotation and impact-based bouncing
  • Designed for both rage-style and skill-based gameplay
  • Easy to integrate — just plug into any character and go
  • Clean, commented C# scripts with full source code
  • Supports keyboard, gamepad, and mobile input
  • Ideal for arcade-style games or hardcore climbing/bouncing challenges.

This controller was used in the development of our upcoming game, Hardest Game About Jumping, which will be available on major PC platforms in upcoming months.


⚠️ NOTE

This asset uses Cinemachine and Animation Rigging, so it's recommended to import into a fresh Unity project. You may be prompted to override project settings — simply uncheck all override options if using an existing project. Make sure to adjust gravity in Project Physics settings as you like. in testing the gravity was kept at -20f in Y-Axis

Built in Unity 6. Compatibility with previous Unity versions will be addressed in upcoming updates.


📩 Contact:

Email: ragerungames@gmail.com

Discord: Link


🚀 Check out my other assets:

https://assetstore.unity.com/publishers/68658



Screenshots and videos created from one of my game project which heavily uses 3rd party assets for Character, Environment, VFX and SFX