Fast Levels Toolkit
Effortlessly create custom 3D primitives, perform boolean operations, and manage scene objects directly within the Unity Editor!
The Primitives Mesh Generator & Tools package is a editor extension designed to streamline your 3D workflow in Unity. Go beyond basic built-in primitives with highly customizable shapes, boolean subtraction, and versatile scene object management utilities.
Why choose Primitives Mesh Generator & Tools?
Efficiency: Quickly generate complex shapes without leaving the Unity Editor.
UI: Fast primitives toolbar in scene overlay
Customization: Unparalleled control over primitive geometry and UVs.
Versatility: Combine primitive generation with boolean operations and replication for advanced modeling right in Unity.
Workflow Improvement: Save time on repetitive tasks with smart duplication and object dropping tools.
PathReplicator tool designed to create and manipulate Bezier curves in a 3D scene, allowing users to replicate GameObjects along the curve's path.
Map Generator brings advanced procedural noise directly into Unity’s Editor. Layer up to five noise maps to craft unique textures—complete with erosion, ridges, billows, sharpness and seamless tiling—for landscapes, abstract art or game‑ready surfaces.
It provides a robust editor tool to tweak parameters, preview results, and export textures.
Good for natures objects
Editor Integration: Intuitive Editor Windows designed for a smooth user experience.
Unlock new possibilities for level design, prototyping, and asset creation directly within Unity. Get the Primitives Mesh Generator & Tools today!
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Additionally, some components from this package are available separately. Links to individual components can be found below: