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Package details
- Latest version
- 1.2.1
- Last updated
- First released
- Unity version
- 2022.3.39 or later
- Package size
- 34.4 MB
- Files
- 109
- Favorites
- 4
- Views in the past week
- 9
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- $17.49 on
Keywords
Backbone Localization
Backbone Localization is a complete solution for multilingual games in Unity — designed to be simple, fast, modular, scalable, and fully visual. From indie to AAA, adapts to any localization need!
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Last 6 months
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Backbone Localization screenshot 1
About this asset
๐ง Backbone Localization โ Simple. Powerful. Production-Ready.
Backbone Localization is a complete solution for multilingual games in Unity โ designed to be fast, modular, scalable, and fully visual. Whether you're building a small indie title or a complex project with thousands of localized elements, Backbone adapts to your workflow and grows with your needs.
โจ Why Backbone?
- โก Lightning-fast setup โ start localizing in minutes.
- ๐ฏ Multi-platform โ PC, Mobile, Console, VR, WebGL.
- ๐งฉ Modular workflows โ use components, centralized key-based lists, or full API control.
- ๐ CSV import/export โ perfect for working with translators.
- ๐ Real-time language switching โ no scene reloads.
- ๐ Full documentation, video tutorials, and premium support.
- ๐ฏ No external dependencies โ pure Unity, ready for production.
See online documentation
๐ฌ Intro to Bakcbone Localization
๐ฌ Quick Mode Tutorial
๐ง Main Features
โ Three powerful workflows (use one or mix them)
- Component-based: attach localization components to GameObjects and assign values per language in the Inspector.
- Key-based lists: manage all localized content in central lists with CSV support โ ideal for large teams.
- Full API: total runtime control with clean, documented methods.
โ Supports all types of content
- Text (UI & TextMeshPro)
- Images (Image, RawImage, SpriteRenderer)
- Audio (multi-language clips)
- Textures & Materials
โ Smart language management
- Define any number of languages.
- Change language in code or via UI.
- Automatic fallback to default language.
โ Editor-first design
- Built-in editors for strings, images, audio, and textures.
- Auto-grouping by prefix, multiline editing, and powerful search.
- You can organize your lists your way and load only whatโs needed per scene.
โ CSV ready
- Export/import any list โ even with asset paths.
- Translate in Google Sheets, Excel or with your team, no Unity required.
โ Optimized for large projects
- Efficient data handling and flexible loading per scene.
- Ideal for games with dynamic or content-heavy localization.
โ Example scenes included
- Ready-to-use demos showing all use cases.
- Each with mini-manuals to help you get started fast.
๐ Documentation & Support.
- ๐ Full PDF manual
- ๐ฌ Quick-start and in-depth video tutorials. Intro - Quick Mode - Key List Mode
- ๐ Online documentation. See website
- ๐ Premium email support for customers
Backbone Localization is more than a tool โ itโs your localization pipeline, designed for real-world projects.
Simple when you need it, powerful when it matters.
From the publisher's Asset Store listing.
Technical details
- โ Unity Versions: Compatible with Unity 2022.3 LTS and newer
- ๐ฏ Render Pipelines: Supports Built-in, URP, and HDRP
- ๐ ๏ธ Editor Integration: Fully integrated into Unity Editor โ no external tools required
- ๐งฉ Modular Design: Use component-based, key-based, or API-driven workflows
- ๐ Language Switching: Runtime language change supported
- ๐ค CSV Support: Full import/export for external translation workflows
- ๐ป API Access: Clean, documented API for total runtime control
- ๐ฎ Platforms Supported:
- PC (Windows, macOS, Linux)
- Mobile (iOS, Android)
- WebGL
- VR (tested with Meta Quest)
- Consoles (Unity-supported platforms)
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.39f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.