Backbone Localization OFFICIAL SALE

🧠 Backbone Localization — Simple. Powerful. Production-Ready.


Backbone Localization is a complete solution for multilingual games in Unity — designed to be fast, modular, scalable, and fully visual. Whether you're building a small indie title or a complex project with thousands of localized elements, Backbone adapts to your workflow and grows with your needs.


✨ Why Backbone?

  • Lightning-fast setup — start localizing in minutes.
  • 🎯 Multi-platform — PC, Mobile, Console, VR, WebGL.
  • 🧩 Modular workflows — use components, centralized key-based lists, or full API control.
  • 🔄 CSV import/export — perfect for working with translators.
  • 🌍 Real-time language switching — no scene reloads.
  • 📚 Full documentation, video tutorials, and premium support.
  • 💯 No external dependencies — pure Unity, ready for production.

See online documentation


🎬 Intro to Bakcbone Localization

🎬 Quick Mode Tutorial

🎬 Key List Mode Tutorial


🔧 Main Features

Three powerful workflows (use one or mix them)

  • Component-based: attach localization components to GameObjects and assign values per language in the Inspector.
  • Key-based lists: manage all localized content in central lists with CSV support — ideal for large teams.
  • Full API: total runtime control with clean, documented methods.

Supports all types of content

  • Text (UI & TextMeshPro)
  • Images (Image, RawImage, SpriteRenderer)
  • Audio (multi-language clips)
  • Textures & Materials

Smart language management

  • Define any number of languages.
  • Change language in code or via UI.
  • Automatic fallback to default language.

Editor-first design

  • Built-in editors for strings, images, audio, and textures.
  • Auto-grouping by prefix, multiline editing, and powerful search.
  • You can organize your lists your way and load only what’s needed per scene.

CSV ready

  • Export/import any list — even with asset paths.
  • Translate in Google Sheets, Excel or with your team, no Unity required.

Optimized for large projects

  • Efficient data handling and flexible loading per scene.
  • Ideal for games with dynamic or content-heavy localization.

Example scenes included

  • Ready-to-use demos showing all use cases.
  • Each with mini-manuals to help you get started fast.

📚 Documentation & Support.

Backbone Localization is more than a tool — it’s your localization pipeline, designed for real-world projects.
Simple when you need it, powerful when it matters.