Keybinding System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.47 or later
Package size
451 KB
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Keybinding System

by Joshua Elder (opens in new tab)

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Allow players to re-keybind their controls easily!

Price $25.00

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Price history

Last 6 months

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Price history for Keybinding System, 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

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Keybinding System video 1 (plays on the Asset Store)

About this asset

Provide players with the ability to fully customize their controls by allowing them to rebind any key using Unity’s built-in Input Manager. This ensures greater accessibility and personal comfort, enabling players to tailor the control scheme to their preferences or physical needs. By implementing this feature, you also improve compatibility with a wide range of hardware setups, including non-standard keyboards and alternative input devices.

From the publisher's Asset Store listing.

Technical details

  • Create a system to allow users to assign custom keys to specific actions.
  • Store key bindings in a persistent format such as PlayerPrefs, JSON, or a custom file.
  • Implement a user interface that listens for player input and updates the binding accordingly.
  • Load saved key bindings at the start of the game and apply them dynamically.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.47f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.