Build vibrant, sun-baked environments with this comprehensive Desert Canyon asset pack. Designed with a beautiful, colorful cartoon-stylized aesthetic, this pack contains everything you need to construct sprawling canyons, dusty trails, and rocky badlands.
- 63 Unique Models: A massive collection of modular cliffs, boulders, cacti, dry bushes, and desert props to bring your wasteland to life.
- Cartoon Stylized Aesthetic: Features vibrant colors, smooth bevels, and stylized shapes—perfect for indie games, platformers, and adventure RPGs.
- Modular & Versatile: Seamlessly snap, rotate, and scale cliffs and rock formations to build custom, varied canyon layouts in minutes.
- 1 Demo Scene
- 29 Textures from 256x256 up to 2048 x 2048
- 9 Materials
- 63 Models and Prefabs
- Animated Cartoon Sky Generator
- VFX and Particles
- Dust
- LightSHaft
- Wind
- Flying Birds
Tools in the Asset you get:
📦 RGBlend Packer
A custom Unity Editor tool designed to automate the texture channel packing workflow required for the RGBlend_Hybrid shader system.
- Easily pack raw textures into two optimized maps: a Base Map (RGB + Height) and a Mask Map (AO, Roughness, Metallic).
- Features a built-in AO Generator (Curvature Baker) that can create cavity maps directly from your Normal Map.
- Streamlines your workflow with automatic material assignment and built-in Gamma/Linear color space handling.
🎨 RGBlend Hybrid Stylized Shader
A powerful 3-Layer Vertex Blending Shader built specifically for the Universal Render Pipeline (URP).
- Allows you to paint up to two additional material layers over a Base layer using Vertex Colors.
- Utilizes Height-Based blending for hyper-realistic transitions, perfect for moss growing in cracks or puddles in mud.
- Includes stylized lighting controls (like shadow flattening for a cel-shaded look), detail overlays, and organic vertical gradients.
☁️ SkyTool
Bring your skies to life in minutes with this dynamic generation and animation system.
- Powered by a highly optimized, SRP Batcher-compliant shader that uses GPU Instancing to render hundreds of elements in a single Draw Call.
- Features advanced material simulations, including organic cloud wobble (Vertex Displacement), UV-based bird flapping, and stunning light translucency.
- Creates a rich 3D depth effect using Speed Layers (parallax) and includes a camera tracking system so the player never reaches the edge of the sky.
🗺️ Terrain Texture Baker RG
Act like a "Satellite Camera" to bake the final, WYSWYG visual look of your Unity Terrain and custom meshes into a high-resolution 2D texture (up to 8k).
- Captures exactly what the player sees, fully integrating scene lighting, Global Illumination, and URP Post-Processing effects like Color Grading and Bloom.
- Features a Smart Isolation tool that automatically hides non-selected objects (like trees or UI) to ensure a clean, unobstructed capture.
- Includes a Shadow Stripping option to temporarily disable cast shadows during the bake, preventing baked-in black spots while preserving lighting data.
🖌️ Weight Painter RG
A lightweight, high-performance vertex painting tool that lets you paint RGBA channel weights directly onto meshes in the Scene View.
- Essential for setting up shaders that rely on vertex colors for texture blending, such as terrain blending, moss, snow, or rust.
- Includes versatile brush tools with Paint, Erase, Smooth, and Gradient modes.
- Features Smart Masking (Slope) to limit paint based on surface angles, and Clean View options (like Solo Mode and hiding gizmos) to help you focus on your artwork.