(Free)StylizedVFX Fire Pack View on Asset Store (opens in new tab)

Package details

Latest version
2.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
7.6 MB
Files
58
Favorites
231
Views in the past week
185

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(Free)StylizedVFX Fire Pack

by Hun0FX (opens in new tab)

2 ratings, too few to average

6 free stylized fire effects: campfire, fireball, flame pillar, ground fires and a flame breath.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for (Free)StylizedVFX Fire Pack, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version 2.0.0 released 8 Oct 2026 v2.0.0

Asset preview

1 / 4

(Free)StylizedVFX Fire Pack screenshot 1

(Free)StylizedVFX Fire Pack screenshot 1

About this asset

6 hand-drawn, stylized (cartoon / anime) effects for Unity — Built-in and URP.

WHAT'S INSIDE

• 6 looping fire effects: campfire, fireball, flame pillar, two ground fires and a flame breath

• The same hand-drawn style as the paid hun0fx packs

USE IT FOR

Prototypes, torches and campfires, or a quick test of the hun0fx style in your project.

READY TO USE

• Drag a prefab into the scene, or spawn it from code with one line: HunFX.Spawn(prefab, position, rotation)

• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance

• Demo scene with a capsule character: browse every effect and try the sliders

HAND-MADE

All effects, textures and meshes are made by hun0fx, a game VFX artist leading an effects team on a commercial anime-style RPG.

Want everything? The Stylized Combat VFX Mega Bundle has every hun0fx Unity pack plus 23 combo skills and 118 element variants (311 effects).

From the publisher's Asset Store listing.

Technical details

• 6 prefabs (6 fire)

• Unity 2022.3 LTS or newer · Built-in Render Pipeline and Universal Render Pipeline

• Shuriken particle systems with hun0fx particle shaders (`SH_HunFX_*`, work in both pipelines)

• Made for HDR + Bloom (threshold about 1). Without bloom, raise `intensity` a little

• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance (added by HunFX.Spawn where a prefab has none)

• `HunFX.Spawn(prefab, position, rotation, color, scale, tempo)`: one line to spawn, removed automatically when finished

• Demo scene (capsule character, basic shapes): browse with ← / →, replay with Space, live sliders

• No third-party assets or extra packages

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.