Highlight Plus 2 - All in One Outline & Selection Effects View on Asset Store (opens in new tab)

Package details

Latest version
34.5.2
Last updated
First released
Unity version
2022.3.24 or later
Package size
30.7 MB
Files
3
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Highlight Plus 2 - All in One Outline & Selection Effects

by Kronnect (opens in new tab)

4.9 / 5 · 180 ratings

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Number of ratings for each star rating
5 stars 165
4 stars 8
3 stars 3
2 stars 3
1 star 1

Highlight Plus 2 is the ultimate highlighting solution for Unity. Add outline, glow, overlay, see-through and other effects to objects and characters in your scene with ease and flexibility.

Price $49.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Highlight Plus 2 - All in One Outline & Selection Effects, 6 months Current $49.99; lowest $24.99; highest $49.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 34.2.2 released 10 May 2026 v34.2.2 Version 34.2.3 released 3 Jun 2026 Version 34.2.4 released 16 Jun 2026 v34.2.4 Version 34.2.5 released 2 Aug 2026 v34.2.5 Version 34.3 released 17 Aug 2026 v34.3 Version 34.4 released 25 Aug 2026 Version 34.4.1 released 5 Sep 2026 v34.4.1 Version 34.4.2 released 17 Sep 2026 Version 34.5 released 2 Oct 2026 v34.5 Version 34.5.1 released 8 Oct 2026 Version 34.5.2 released 5 Nov 2026 v34.5.2

Asset preview

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Highlight Plus 2 - All in One Outline & Selection Effects screenshot 1

Highlight Plus 2 - All in One Outline & Selection Effects screenshot 1

About this asset

Make any object, character or sprite instantly pop with crisp outlines, glows and see-through effects, all from a single script and without touching your materials or shaders.

Highlight Plus 2 is the definitive highlighting solution for Unity: fast, cross-platform and designed to drop into any project. Combine multiple effects on one object or thousands, preview them live in the Editor, and ship to mobile, desktop, WebGL and VR.

👉 Try it live in your browser: Web Demo.

** Powerful Visual Effects **

Combine multiple effects on single or multiple objects using a single, efficient script:

  • Outline: Four quality levels with mesh-based instanced rendering and optimized screen-space options. Customize color, alpha, width, gradient, padding, and visibility (normal, always in front, or behind).
  • Outer Glow: Per-object bloom and aura effects with four quality levels, customizable visibility, noise/dither, animation, and blending.
  • Inner/Rim Glow: Adjustable color, width, intensity, and blend modes for vibrant effects.
  • Focus: dims, blurs and desaturates the surrounding scene, drawing attention to the highlighted object.
  • Overlay: Apply color or textured overlays with flexible UV mapping, alpha, animation speed, and custom blending.
  • Target: Add aiming indicators or special markers to specific parts of any GameObject, with customizable textures, procedural shaders, and styles like antialiased frames, crosses, or corners.
  • Area of Effect: Ground-aligned animated graphics under objects or characters, perfect for decals.
  • See-Through: Reveal occluded objects or characters with customizable intensity, tint, alpha, and optional colored borders, preserving correct depth.
  • Icon: Display floating or bouncing icons above highlighted objects with gradient and rotation options.
  • Label: Show dynamic information, like object names, next to highlighted targets.
  • Hit/Flash Effect: Three variations with customizable color, intensity, and fade-out duration.

** Key Features **

  • Instant Preview: Test effects directly in the Unity Editor without entering Play Mode.
  • Flexible Control: Highlight individual objects, groups, or use automatic mode with layer-based triggering.
  • Trigger Options: Activate via volumes, proximity, Highlight Managers, or C# scripting.
  • Performance Optimized: Avoids full-screen image effects and preserves object materials, shaders, and meshes.
  • Versatile Compatibility: Supports 3D objects, skinned meshes, LOD groups, sprite renderers and particle systems, and both orthographic and perspective cameras.
  • Advanced Features: Includes fade in/out, camera distance fade, reusable profiles, ordered see-through, and multi-object selection with Highlight Manager.
  • Safe and Scalable: Excludes specific submeshes and works seamlessly with multiple cameras and Unity’s Render Graph.

Compatible with Unity 2022.3, and Unity 6.

** Components and Usage **

Highlight Plus 2 is versatile and easy to integrate:

  • Single Component: Attach to any object, character, or sprite for full control via Inspector or C#.
  • Highlight Managers: Automate effects with Highlight Trigger or manage multiple objects with Highlight Manager.
  • Comprehensive API: Full C# source code included for advanced customization.

** Related Assets **

Enhance your Unity projects with Highlight Plus 2 -- download now for stunning visuals made simple!

📖 Documentation | 💬 Support | 🎬 YouTube | 🏢 Publisher Page

Kronnect is dedicated to high-quality assets for Unity, with continuous updates and responsive support since 2015.

From the publisher's Asset Store listing.

Technical details

** Platform compatibility **

- Supports Unity 2022 and Unity 6.

- Supports built-in pipeline, URP and Render Graph.

- Compatible with Mac, Windows, Android, iOS, WebGL, PS4.

- Compatible with VR (tested with Quest 2).

- Super fast on mobile.

- Focus effect only available in URP.

Note: Highlight Plus is designed to work with mesh, sprite, particle and skinned mesh renderers (3D objects, characters, sprites, particles and 2D quads). UI is not supported.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.24f1 Compatible Compatible Not listed

As listed on the Asset Store.