Lightweight Animator Controller View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
1.7 MB
Files
66
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Lightweight Animator Controller

by Antoine Cherel (opens in new tab)

1 rating, too few to average

Simplify your animation integration and optimize the performances of your project, with this Animator Controller alternative !

Price $29.99

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Last 6 months

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Price history for Lightweight Animator Controller, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Lightweight Animator Controller screenshot 1

Lightweight Animator Controller screenshot 1

About this asset

Having performance issues with all of your Animator controllers present in your scenes ? Looking for an alternative to the cumbersome Animator, when you don't need all the perks, for example, for UI animations ?

The Lightweight Animator Controller is here for you ! Relying on the legacy animation clips of Unity, and a much lighter controller, you can have plenty of animated gameObjects in your scene, without sacrificing performances.

This allows you to:

- use your existing animations

- Play one shot animations

- Play looping animations

- Play animations on different layers (ie: Hover + Click on a UI element)

- get callbacks when animation completes

This projects comes with plenty of demo scenes (that you can ignore when importing, if you don't need them), as well as benchmarks to compare it with Unity's Animator.

You can access the documentation here.

If you have any question, you can reach out to [email protected]

This asset uses a substract of Kenney.nl's mini arcade pack under Creative Commons Zero, CC0, for Demo pruposes, see Third-Party Notices.txt file in package for details.

From the publisher's Asset Store listing.

Technical details

This allows you to:

- use your existing animations

- Play one shot animations

- Play looping animations

- Play animations on different layers (ie: Hover + Click on a UI element)

- get callbacks when animation completes

The editor tools support all platforms Unity runs on.

The LightweightAnimatorController should support all target platforms.

(tested on Windows, macOs, Linux & Nintedo Switch builds)

You can access the documentation here.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.45f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.