🌟✨ Seamless Converter Shader 🌟✨
🛠️🎨 A modular, hex-based material solution designed to eliminate visible tiling artifacts from non-seamless textures – all directly within Shader Graph. 🎨🛠️
✨ No scripts required! ✨
✨ No complex setup!✨
Just drag 🖱️, drop 🗑️, and render! 🖥️🎮
🔍🔧 How It Works
🏢 Procedurally generates a hexagonal grid across the mesh surface.
🔄 Applies per-cell randomized UV offset, rotation, and zoom.
🔗 Blends UVs seamlessly at cell boundaries to remove visible repetition.
🌈💫 Why You'll Want This
🛠️ Pipeline-agnostic – Compatible with Built-in, URP, and HDRP.
🚀 Zero Setup – Drop the shader into your material, assign a texture, and go!
🎛️ Live Preview – Real-time parameter control via Inspector.
🌄 Ideal Use Cases – AI-generated assets 🤖, photo-scanned surfaces 📸, stylized props 🎭, terrain textures & more.
🛠️📚 Fully Editable Shader Graph
📚 Learn, modify, and extend as needed.
🌟🎮 Feature Overview
🔄 Effect Seamless – Master toggle for hex-based logic.
🎨 Style – Switch between Texture, Both, or Debug views.
🔄 Focus – Adjust cell blend softness for smooth transitions.
🔄 Rotate – Per-cell random rotation control.
🔍 Zoom – Per-cell random scale variation.
🌄 Triplanar Projection – Automatic top, side, and front projection blending.
🌍 Sphere Mapping – Spherical UV support with polar blending.
📏 Normal Map Support – Adjustable strength and depth offset.
🔄📏 UV Ratio Modes
Manage how UVs respond to mesh scaling using the Ratio setting:
📏 Standard – Keeps UV behavior consistent regardless of mesh scale changes; UVs behave relative to the mesh's internal UV map.
🔄 Auto – Adapts UV scaling proportionally to mesh dimensions; uniform scaling won’t affect the UV appearance.
🌌 Free – Scales UVs freely based on world size; as the object grows, texture tiling expands proportionally. Ideal for procedural geometry.
🎮🌄 Included Demo Scenes
✈️ Plane – Flat surface test.
🏞️ Triplanar – Cliff and terrain projection.
🌍 Sphere – Planet-like UV test surface.
📚💬 Support & Community
💬 Join our Discord for support, tips, and shader discussions.
If this shader improves your workflow, consider leaving a review – your feedback fuels future updates! 🚀💫🌟