Kinetic Tools - Object Placement & Gravity View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.51 or later
Package size
231 KB
Files
16
Favorites
40
Views in the past week
6

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$4.99 on

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Kinetic Tools - Object Placement & Gravity

by Lachuga Technologies (opens in new tab)

2 ratings, too few to average

  • Price drop

Speed up level design with intuitive tools for gravity simulation and surface snapping — all from the Scene View, no colliders or rigidbodies needed

Discount -75% Previous price $19.99 Price $4.99

Lowest recorded price

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Price history

Last 6 months

USD
Price history for Kinetic Tools - Object Placement & Gravity, 6 months Current $4.99; lowest $4.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Kinetic Tools - Object Placement & Gravity screenshot 1

Kinetic Tools - Object Placement & Gravity screenshot 1

About this asset

Kinetic Tools provides powerful gravity and surface-snapping functionality to help you position objects naturally in your scenes.

Gravity Tool

  • Simulate gravity for selected objects by holding a shortcut key
  • Drag simulated objects with the mouse
  • Adjust simulation parameters directly from a convenient Scene View overlay

Snap to Surface Tool

  • Snap selected objects to visible surfaces by holding a shortcut key
  • Supports an optional modifiers-only shortcut
  • Enable "Orient to Surface Normal" mode to automatically rotate objects along surfaces
  • Rotate objects using the mouse scroll wheel, based on the selected object’s and surface’s axes
  • Multiple Depenetration Modes: offset objects from the surface using bounds, mesh collisions, or rigidbody-based simulation

Both Tools

  • Fully integrated in the Scene View — no Play Mode required
  • Require no Colliders or Rigidbodies
  • Do not create unwanted objects or components in your scenes
  • Work with Mesh Renderers, Skinned Mesh Renderers, and other object types via a fallback physics model
  • Support Unity Terrains and Terrain Trees
  • Undo & Animation recording support
  • Work with multiple selected objects — either as individual bodies or as a combined object depending on Unity's Pivot/Center mode

Project-Specific Customization

  • Control which objects are included in the physics scene using:
    • Object names
    • Layers
    • Shaders
    • Optional C# callback
  • Limit tools distance for blazingly fast performance, even in scenes with a massive object count
  • Customizable shortcuts

This package does not contain any Art assets

​Most art from video and screenshots can be found in these free packages:
- Adventure Game Environment Pack | URP​
- Unity Terrain - URP Demo Scene

From the publisher's Asset Store listing.

Technical details

Kinetic Tools uses built-in Physics for all calculation, other Physics Engines (e.g. Havok and Entities Physics) support not guaranteed.

Tested on Editor Versions:

  • 2022.3
  • 6000.0

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.51f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.