View on Asset Store (opens in new tab)
Package details
- Latest version
- 2.0.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 21.7 MB
- Files
- 158
- Favorites
- 11
- Views in the past week
- 28
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $12.00 on
Keywords
StylizedVFX AOE Vol.1
- Price drop
28 elemental area effects: ground areas (one-shot and loop), area hits and matching buffs in 7 elements.
Lowest recorded price
Get 50% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 7
StylizedVFX AOE Vol.1 screenshot 1
About this asset
28 hand-drawn, stylized (cartoon / anime) effects for Unity — Built-in and URP.
WHAT'S INSIDE
• 7 elements: fire, water, wind, lightning, ice, poison, holy
• Per element: a ground area (about 6 s), a looping version, an area hit for each target and a matching buff aura
USE IT FOR
Skill areas, magic circles, damage zones and boss abilities.
READY TO USE
• Drag a prefab into the scene, or spawn it from code with one line: HunFX.Spawn(prefab, position, rotation)
• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance
• Demo scene with a capsule character: browse every effect and try the sliders
HAND-MADE
All effects, textures and meshes are made by hun0fx, a game VFX artist leading an effects team on a commercial anime-style RPG.
Want everything? The Stylized Combat VFX Mega Bundle has every hun0fx Unity pack plus 23 combo skills and 118 element variants (311 effects).
From the publisher's Asset Store listing.
Technical details
• 28 prefabs (7 ground area, 7 ground area (loop), 7 area hit, 7 buff aura)
• Unity 2022.3 LTS or newer · Built-in Render Pipeline and Universal Render Pipeline
• Shuriken particle systems with hun0fx particle shaders (`SH_HunFX_*`, work in both pipelines)
• Made for HDR + Bloom (threshold about 1). Without bloom, raise `intensity` a little
• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance (added by HunFX.Spawn where a prefab has none)
• `HunFX.Spawn(prefab, position, rotation, color, scale, tempo)`: one line to spawn, removed automatically when finished
• Demo scene (capsule character, basic shapes): browse with ← / →, replay with Space, live sliders
• No third-party assets or extra packages
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Not listed |
As listed on the Asset Store.