StylizedVFX AOE Vol.1 View on Asset Store (opens in new tab)

Package details

Latest version
2.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
21.7 MB
Files
158
Favorites
11
Views in the past week
28

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StylizedVFX AOE Vol.1

by Hun0FX (opens in new tab)

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28 elemental area effects: ground areas (one-shot and loop), area hits and matching buffs in 7 elements.

Discount -50% Previous price $24.00 Price $12.00

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Price history

Last 6 months

USD
Price history for StylizedVFX AOE Vol.1, 6 months Current $12.00; lowest $12.00; highest $12.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 2.0.0 released 8 Oct 2026 v2.0.0

Asset preview

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StylizedVFX AOE Vol.1 screenshot 1

StylizedVFX AOE Vol.1 screenshot 1

About this asset

28 hand-drawn, stylized (cartoon / anime) effects for Unity — Built-in and URP.

WHAT'S INSIDE

• 7 elements: fire, water, wind, lightning, ice, poison, holy

• Per element: a ground area (about 6 s), a looping version, an area hit for each target and a matching buff aura

USE IT FOR

Skill areas, magic circles, damage zones and boss abilities.

READY TO USE

• Drag a prefab into the scene, or spawn it from code with one line: HunFX.Spawn(prefab, position, rotation)

• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance

• Demo scene with a capsule character: browse every effect and try the sliders

HAND-MADE

All effects, textures and meshes are made by hun0fx, a game VFX artist leading an effects team on a commercial anime-style RPG.

Want everything? The Stylized Combat VFX Mega Bundle has every hun0fx Unity pack plus 23 combo skills and 118 element variants (311 effects).

From the publisher's Asset Store listing.

Technical details

• 28 prefabs (7 ground area, 7 ground area (loop), 7 area hit, 7 buff aura)

• Unity 2022.3 LTS or newer · Built-in Render Pipeline and Universal Render Pipeline

• Shuriken particle systems with hun0fx particle shaders (`SH_HunFX_*`, work in both pipelines)

• Made for HDR + Bloom (threshold about 1). Without bloom, raise `intensity` a little

• HunFXController: recolor, intensity, scale, tempo and per-layer visibility, per instance (added by HunFX.Spawn where a prefab has none)

• `HunFX.Spawn(prefab, position, rotation, color, scale, tempo)`: one line to spawn, removed automatically when finished

• Demo scene (capsule character, basic shapes): browse with ← / →, replay with Space, live sliders

• No third-party assets or extra packages

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed

As listed on the Asset Store.