Light Beam System View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.1.3 or later
Package size
4.4 MB
Files
67
Favorites
8
Views in the past week
9

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Light Beam System

by Boris Lazeyras (opens in new tab)

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Light Beam System – Ultimate Volumetric Light Toolkit for Unity. Create stunning cone and sphere volumetric lights in seconds. Clean UI, presets, URP ready. Fast, flexible, and easy to use!

Price $30.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Light Beam System, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Light Beam System screenshot 1

Light Beam System screenshot 1

About this asset

Light Beam System

Volumetric Light Toolkit for Unity URP
βš‘πŸ’‘πŸ› οΈβœ¨

Documentation

Demo PC

Demo Mac

πŸš€ Instantly create stunning volumetric light beams for your Unity scenes!
Light Beam System lets you add realistic cone and sphere volumetric lights in just a few clicks. Perfect for torches, car headlights, projectors, neon bars, or ambient glows.

✨ Key Features:

  • βš‘β€―Dynamic volumetric cone & sphere lights (URP)
  • πŸ’‘β€―Multiple presets: Torch, Headlight, Projector, Neon, Custom…
  • πŸ› οΈβ€―Easy-to-use inspector UI (EditorTools style, with small icons)
  • πŸŒ€β€―Animated noise, flicker, edge & core effects
  • πŸŽ¨β€―Custom colors, glow, transparency, and more
  • πŸ”„β€―Save & load your own presets (ScriptableObject support)
  • πŸ§©β€―Quick integration: Add lights via Unity menu in seconds
  • πŸ–₯️ Realtime mesh & material preview in the Editor
  • πŸ“¦β€―Clean, modular C# code (fully documented, organized namespaces)
  • πŸ’ͺβ€―Full source included – Team Victor & Boris!

🎯 Use cases:
Torchlights, car headlights, disco spots, ambient spheres, sci-fi neons, VFX, and more!

Includes:

  • URP-ready shaders for volumetric light cones and spheres
  • Intuitive custom Inspector (EditorTools style)
  • Menu integration for rapid setup
  • Multiple ready-to-use presets
  • Full documentation (PDF) and example scenes

Contact:
[email protected]
βš“πŸ’ͺ TEAM VICTOR & BORIS
www.blinformatique.fr

From the publisher's Asset Store listing.

Technical details

  • βš‘β€―Dynamic volumetric cone & sphere lights (URP)
  • πŸ’‘β€―Multiple presets: Torch, Headlight, Projector, Neon, Custom…
  • πŸ› οΈβ€―Easy-to-use inspector UI (EditorTools style, with small icons)
  • πŸŒ€β€―Animated noise, flicker, edge & core effects
  • πŸŽ¨β€―Custom colors, glow, transparency, and more
  • πŸ”„β€―Save & load your own presets (ScriptableObject support)
  • πŸ§©β€―Quick integration: Add lights via Unity menu in seconds
  • πŸ–₯️ Realtime mesh & material preview in the Editor
  • πŸ“¦β€―Clean, modular C# code (fully documented, organized namespaces)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.1.6f1 Not listed Compatible Not listed
6000.1.4f1 Not listed Compatible Not listed
6000.1.3f1 Not listed Compatible Not listed

As listed on the Asset Store.