RuoSaves View on Asset Store (opens in new tab)

Package details

Latest version
2.0.0
Last updated
First released
Unity version
6000.3.6 or later
Package size
133 KB
Files
130
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0

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RuoSaves

by Ville Ruokonen (opens in new tab)

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RuoSaves is a developer-friendly save system that makes saving and loading game state in Unity simple and modular. Ideal for games that need quick and flexible persistence.

Price $5.99

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Price history

Last 6 months

USD
Price history for RuoSaves, 6 months Current $5.99; lowest $5.99; highest $5.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov Version 2.0.0 released 31 Aug 2026 v2.0.0

Asset preview

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RuoSaves screenshot 1

RuoSaves screenshot 1

About this asset

RuoSaves provides a clean and efficient way to save and load object attributes. Define what you want to save using the ISaveable interface and let RuoSaves do the rest.

Built-in support for common Unity types, encryption to mitigate save file tampering, and a flexible architecture, makes RuoSaves a great starting point for your project.

From the publisher's Asset Store listing.

Technical details

  • Seamless and intuitive integration
    • Fluent API
      • SaveObjectData.Create("myObjectId").WithAttribute("position", transform.position)
  • Built-in object and prefab tracking for both in-scene and instantiated objects
    • Saveable component for marking things you'd like to be saved
    • PrefabIdentifier & SaveablePrefabList
  • Async and synchronous method overloads to fit your architecture needs
  • Designed for ease-of-use
  • Built-in components to get you started
    • SaveableTransform
    • SaveableRigidbody
    • ISaveable interface and decoupling provides total flexibility
  • Documentation
    • Working examples included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.6f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.