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Package details
- Latest version
- 2.0.0
- Last updated
- First released
- Unity version
- 6000.3.6 or later
- Package size
- 133 KB
- Files
- 130
- Views in the past week
- 0
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.99 on
Keywords
RuoSaves
RuoSaves is a developer-friendly save system that makes saving and loading game state in Unity simple and modular. Ideal for games that need quick and flexible persistence.
Price $5.99
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RuoSaves screenshot 1
About this asset
RuoSaves provides a clean and efficient way to save and load object attributes. Define what you want to save using the ISaveable interface and let RuoSaves do the rest.
Built-in support for common Unity types, encryption to mitigate save file tampering, and a flexible architecture, makes RuoSaves a great starting point for your project.
From the publisher's Asset Store listing.
Technical details
- Seamless and intuitive integration
- Fluent API
- SaveObjectData.Create("myObjectId").WithAttribute("position", transform.position)
- Built-in object and prefab tracking for both in-scene and instantiated objects
- Saveable component for marking things you'd like to be saved
- PrefabIdentifier & SaveablePrefabList
- Async and synchronous method overloads to fit your architecture needs
- Designed for ease-of-use
- Built-in components to get you started
- SaveableTransform
- SaveableRigidbody
- ISaveable interface and decoupling provides total flexibility
- Documentation
- Working examples included
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.6f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.