Dual Grid System DualMap View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.28 or later
Package size
274 KB
Files
117
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9
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Dual Grid System DualMap

by FK (opens in new tab)

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DualMap is a tool that allows you to easily create and edit Tilemaps using significantly fewer sprites, greatly speeding up the workflow—especially for artists.

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Price history

Last 6 months

USD
Price history for Dual Grid System DualMap, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Dual Grid System DualMap screenshot 1

Dual Grid System DualMap screenshot 1

About this asset

The Dual Grid System is a tilemap system that uses two separate grids. The first grid holds tiles that are invisible to the player and serve as the logical or structural layer. Based on this invisible layer, the second grid — which is visible to the player — automatically places its visual tiles, with a half-tile offset.

🧩This approach significantly reduces the number of required tile variations to just 16, which greatly decreases the workload for artists.

🔥Additionally, the system supports runtime updates, allowing the tilemap to change dynamically during gameplay.

Used asset pack Lost Valleys.

From the publisher's Asset Store listing.

Technical details

You can quickly create a DualMap via the Hierarchy:

Right-click → 2D Object → DualMap → Grid

To create a DualMap Rule Tile:

Assets → Create → 2D → Tiles → DualMap Rule Tile

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.28f1 Compatible Compatible Not listed

As listed on the Asset Store.