Yarn Spinner 3 Dialogue System for Game Creator 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
6000.3.21 or later
Package size
670 KB
Files
48
Favorites
20
Views in the past week
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Yarn Spinner 3 Dialogue System for Game Creator 2

by Arawn (opens in new tab)

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Connects Yarn Spinner 3 to Game Creator 2: write AI-generated dialogs fast, run GC2 actions from Yarn, sync variables, save via Crystal Save—drop rich narrative into your Unity game in minutes.

Discount -20% Previous price $49.00 Price $39.00

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Price history

Last 6 months

USD
Price history for Yarn Spinner 3 Dialogue System for Game Creator 2, 6 months Current $39.00; lowest $39.00; highest $49.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.1.0 released 24 May 2026 v1.1.0 Version 1.1.1 released 8 Aug 2026 v1.1.1

Asset preview

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Yarn Spinner 3 Dialogue System for Game Creator 2 screenshot 1

Yarn Spinner 3 Dialogue System for Game Creator 2 screenshot 1

About this asset

Yarn Spinner ✕ Game Creator 2 – Dialogue Power-Up for Unity

Create branching, voice-ready conversations in minutes, not weeks.

This plug-in bridges Yarn Spinner 3 with Game Creator 2 – and auto-extends itself when the Crystal Save System is present.

Why You’ll Love It

⚡ 10× faster writing with AI

Yarn files are plain text. Drop a prompt into ChatGPT (“Write an emotional reunion scene in Yarn syntax…”) and paste the result straight into Unity. Complex, multi-path scripts that would take days in node editors are ready in minutes.

🎬 GC2 gameplay, Yarn storytelling

Trigger GC2 Actions, Triggers and Conditions from inside dialogue, sync variables both ways, and let inline tags fire cut-scenes or VFX on the exact line you need.

💾 Save-game safe (Crystal Save aware)

If the Save System “Crystal Save” is installed the plug-in adds persistence to DialogueRunner and VariableStorage so mid-conversation saves just work.

What you get

  • Instructions (6) – Start Dialogue, Stop Dialogue, Set Yarn Project, Set Start Node, Add GC2 Variable Link, Replace GC2 Variable Link.
  • Triggers & Events (7) – On Dialogue Start, On Dialogue Complete, On Command, On Inline Tag, plus extras for variable changes.
  • Condition (1) – “Is Dialogue Running?” for FSM branches.
  • Variable Sync Layer – $global_health and $local_hp map to GC2 Global or Local Name Variables; optional flag lets Yarn override GC2 at runtime or stay read-only.
  • Custom <<run "ActionName">> command – call any GC2 action list directly from dialogue; execution waits until the action finishes.
  • Inline Tag Handler – attach tags like #FlashScreen to a line; GC2 responds with any action you assign.
  • RememberYarnSpinnerDialogueRunner – serialises the active Yarn project (Needs to be placed in Resource Folder) and start node whenever Crystal Save is detected.

All source is included, no DLLs, targeting Unity 6 LTS and above (Mono & IL2CPP, Built-in / URP / HDRP).

Key Features

  • Optional flag lets Yarn override GC2 at runtime or stay read-only.Variable Sync Layer – $global_health and $local_hp map to GC2 Global / Local Name Variables.
  • Custom <<run "ActionName">> Command – call any GC2 action list directly from script; waits until the action finishes.
  • Inline Tag Handler – attach tags like #FlashScreen to a line; GC2 responds with any action you assign.
  • RememberYarnSpinnerDialogueRunner – serialises active Yarn project + start node (auto-enabled when Crystal Save is found).

Quick Start

  1. Import the package
  2. Demonstrates save/load with Crystal Save if installed
    Shows DialogueRunner + VariableStorage + CommandHandler setup.
  3. Open the .yarn file in VS Code (free syntax add-on) and hit Play.

No manual code mods required – components register themselves.

From the publisher's Asset Store listing.

Technical details

Requirements

  • Unity 6 or newer
  • Game Creator 2 Core (optional Stats, Melee, etc. fully supported)

This Unity asset does not bundle any third-party binaries.

On first use—and only with your explicit consent—it can download and install the open-source packages listed below via the Unity Package Manager:

Yarn Spinner — © 2015 – 2025 Yarn Spinner Tool contributors — MIT License

Repository: https://github.com/YarnSpinnerTool/YarnSpinner-Unity

Full license text: https://github.com/YarnSpinnerTool/YarnSpinner-Unity?tab=MIT-1-ov-file#readme

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.21f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.