DG Visible Pool View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.0.32 or later
Package size
419 KB
Files
17
Favorites
14
Views in the past week
3

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DG Visible Pool

by DragonGate (opens in new tab)

1 rating, too few to average

  • Price drop

A flexible object pooling system with real-time GUI monitoring, supporting MonoBehaviours, classes, and StringBuilder.

Discount -7% Previous price $15.00 Price $13.99

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Price history

Last 6 months

USD
Price history for DG Visible Pool, 6 months Current $13.99; lowest $13.99; highest $13.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

DG Visible Pool screenshot 1

DG Visible Pool screenshot 1

About this asset

An upgraded version has been released.
This upgraded version is not simply the next version of this asset, but a newly redesigned asset with significant structural improvements.

The current asset is still fully usable without major issues. However, it is limited to creating only one pool per class type.
In contrast, the new asset supports multiple pools for the same type and also includes a newly added runtime monitor feature.

You can choose the asset that best fits your needs and workflow.

> Pool Scope (Upgraded)

Documents: https://docs.google.com/document/d/1t85kbr6kLdKS7rJgOVexWmktXGGgWh5pSqDRGshWyz0/edit?usp=sharing

This package provides a customizable and high-performance object pooling system suitable for all Unity projects. It supports pooling for both MonoBehaviour components and regular classes, with a dedicated pool for StringBuilder. A key feature is the integrated Editor GUI window that lets you monitor pool usage in real-time — helping you debug, optimize, and balance memory usage easily.

The system is generic, lightweight, and suitable for games of all genres, especially where performance and memory control matter.

From the publisher's Asset Store listing.

Technical details

  • Pooling support for both MonoBehaviours and regular classes
  • Optimized StringBuilder pooling system
  • Reusable generic pool architecture
  • Real-time pool monitoring via Editor GUI window
  • Foldable pool sections and peak usage tracking
  • Custom color-coded bar visualization per pool
  • One-line pool access: T item = Pool<T>.Get();

As long as it’s not an extremely old version of Unity, versions like 2022 or 2021 should be well supported. Thank you.

(Tested Version)

2021.3.45f1 LTS

FAQ : [email protected]

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.32f1 Compatible Compatible Compatible Compatible

As long as it’s not an extremely old version of Unity, versions like 2022 or 2021 should be well supported. Thank you.

(Tested Version)

2021.3.45f1 LTS

As listed on the Asset Store.