Floating Text Engine View on Asset Store (opens in new tab)

Package details

Latest version
1.2.0
Last updated
First released
Unity version
2022.3.21 or later
Package size
1.9 MB
Files
111
Views in the past week
5

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Floating Text Engine

by Black Mass Software (opens in new tab)

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FloatingTextEngine is a modular and easy-to-use library for creating floating text in Unity. Perfect for displaying damage numbers, status effects, or any dynamic text.

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Price history for Floating Text Engine, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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About this asset

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FloatingTextEngine is a powerful and flexible library designed to display floating text in Unity games with ease. Whether you’re showing damage numbers, status effects, or any other dynamic values, this library offers a smooth, performance-friendly solution.

Key Features:

  • Modular System: Easily add and customize text behaviors with pre-built modules for movement, fading, and more.
  • Seamless Integration: Works out-of-the-box with Unity, no complex setup required.
  • Highly Customizable: Tailor the appearance, speed, and direction of the floating text to fit your game's aesthetic and design.
  • Optimized for Performance: Lightweight and efficient, using object pooling to minimize memory usage and ensure smooth gameplay.
  • 2D & 3D Support: The engine supports both screen space (2d) and world space (3d) floating text, allowing it to be used in a wide range of game styles.

With a simple setup and intuitive API, FloatingTextEngine allows you to quickly enhance your game’s visual feedback and bring your UI to life with dynamic floating text effects.

Floating Text Engine Full Behavior List

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MoveUp

FadeOut

Blink

ChangeFontSize

ShakeX

Wobble

Pop

FadeInOut

ExpandShrink

MoveUpExpand

MoveUpArc

ScaleTo

ColorGradient

Shake

Billboarding (3d)

From the publisher's Asset Store listing.

Technical details

Requirements:

  • Requires TextMeshPro package

Features:

  • Chaining Behavior Design: The FloatingTextEngine offers a variety of behaviors that can be easily chained together in code to create unique visual effects. Additionally, the library includes customizable functions like Wait and DelayFor, which give you further control over the timing and flow of text animations.
  • Performance in mind: By utilizing Unity’s object pool classes, this library ensures that only the necessary game objects are created, avoiding unnecessary overhead. Reusing finished or inactive text objects improves performance, especially in more demanding environments.
  • Presets included: The included preset feature offers predefined behavior sets for common game-related effects such as critical strikes, blocks, missed attacks, and healing. These presets make it easy to implement floating text with minimal setup, while still allowing the flexibility to add custom methods as needed.

Supported OS:

  • Developed/Tested on: Windows 11
  • Unity Development done with: 2022.3.21f1
  • Package tested on Unity versions: 6000.3.7f1, 6000.0.48f1, 2021.3.45f1
  • Other platforms: Unverified (However, the library should work across platforms due to Unity's cross-platform support)

Link to documentation:

https://blackmasssoftware.github.io/FloatingTextEngineDocs/

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.7f1 Compatible Compatible Compatible
6000.3.2f1 Compatible Compatible Compatible
6000.2.10f1 Compatible Compatible Compatible
2022.3.21f1 Compatible Compatible Compatible

As listed on the Asset Store.